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Haven of Nightmares

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Haven of Nightmares

Post by Haven on Mon Jan 02, 2017 8:33 pm


Personality and the Basics


Name:
Haven

Gender:
Male

Type:
Western Dragon

Species:
Unknown

Age:
Around 788 years old

Date of Birth:
Unknown

Personality:
Haven has a commanding presence, dark and ominous. He is usually a dragon to keep calm and quiet even given an extreme problem to work through. Making Haven upset would be the end to a dragon, or an end to a whole kingdom. He is protective over the things he has grown to care about, family, his army, and his kingdom. He is ambitious with getting what he wants. He never rushes into a problem, he always calculates the correct or most logical way to do things. He was raised and trained fiercely, with zero tolerance of failure, and he presses the same training among his kingdom. His mere presence demands respect from any and all dragons below or above him, and his silence creates great unease throughout a crowd. Unpredictable in the way he thinks and acts toward his enemies, he keeps himself closed to nearly everyone, making dragons terrified to even be in his vicinity.
Haven feels like there should be no room for weakness and takes command right from the start. Haven has a tendency to kill with great precision and calculations, usually emotionless. He is very well educated, on the battle field, sitting on his throne, or making battle plans. Haven knows how to use his resources, if that means getting his own hands dirty, then so be it. He can be a perfectionist at times, especially with killing. Haven has trouble interacting with other dragons that he doesn't like, usually ending in a brutal death or public humiliation. Haven knows his limits, what he can and cannot do. When push comes to great shove, Haven takes immediate action and seizes the situation with headstrong attributes and settles whatever there is to be settled. He usually never loses his cool, being patient, but always ready to spring into action.

Hobbies:
Training:
Haven trains nearly every day, in areal combat, terrestrial combat, claw-to-claw, and distance. He is well physical fit. Not only does he train his body, he also trains his mind. He trains himself to fight to whatever situation possible. Putting himself through mental and physical torture until he surpasses his limits with flying colors.

Reading History:
Haven learns about other tribes, their history and how if in a time they were dismembered or brought down by another force. He looks at their anatomy, continuously updating himself on their movements and/or fighting styles. If necessary, he would go see for himself... On the battlefield.

Bone Hunting:
As he is very intrigued by bones, that of dragons and of other creatures, he goes to the deserts to search for the white, solid bones. He has a room in the castle strictly dedicated to the bones he finds.

Likes:
Training: He has taught his body to anticipate and to expect harsh training nearly every day. He can break several bones a day, only to go to the healer to get them fixed. He also continues to train soldiers, even though he is the King.

Flying:
He loves to fly, on his free time he goes on long expeditions to fly out into a storm

Fighting:
In battle, and not training. He loves the rush of adrenaline and the look of pure horror as he attacks another. He is known to take chunks of flesh out of his enemy and eat it before their eyes. A nickname spread among rouges, "Cannibal."

Dislikes:
Disrespect:
This can be put many ways. If another dragon disrespects him, he would and will put them in their place with a slice of his deadly talons.

Being ordered around by a dragon beneath him: He will not ever have that, reminding them with brutal force.
Fears:
Seeing his kingdom suffer.
To see his Queen get hurt.

Origin, Culture, and Family


Place of Origin:
In the heart of Shveki

Tribe:
Xoya

Position:
Kommandant

Language:
Strictly Xoyan, a little universal.
If to try to communicate with other's: grunts, growls, roars, and physical body gestures

Home:
In the heart of Xoya, the Empire

Parents:
Unknown

Siblings:
Unknown
Relatives:
Unknown

Mate:
Unknown

Offspring:
Unknown

History:
Unknown.


Physical Appearance and Accessories


Height:
130 Foot

Length:
275 Foot

Wingspan:
285 Foot

Scale/Fur/Feathers:
Black with hues of dark, dark purple in the sunlight.

Eyes:
Dark crimson red

Accessories:
Sometimes, he wears another dragon's skull upon his own, for intimidation and secrecy. He wears a onyx stone, embedded into his chest by powerful magic.

Armor:
Sometimes he wears a bone platted tail band for maximum damage. He wears talons of other dragons as well, making his longer. If they were to break, he'd have his own talons to smash and tear with.  

Horns/Spikes:
He has many horns and spikes. Large horns protrude from his head, long, elegant and sweep to the sky in long curls. His neck, back, tips of wings, and tail all carry long, slender spines that can move, vertical or horizontal. He does not have a nose horn. Little horns can be found on his high cheekbones, under his chin, and connecting to his large horns that come from his skull. Each of his scales have a little point to them, like shark skin, only pointed out.

Overall Appearance:
Haven is very well armored, naturally with his large scales. They act like solid rock, making it deceptive to attack. The larger scales trace along the sides of his neck, shoulders, front of all legs, top of toes, down and on the sides of his tail. His back has the most armored plating. He is like a large, terrifying dragon, bulldozing through the dragons at battle. His shoulders connect with enormous muscles that line his wings. When he walks, muscles ripple throughout his body. His scales can change hue if looked at, at different angels and lighting. Straight on, pitch black, as if light is absorbed, at a glance, his dark dark purple flashes. At any angle, his scales give him the "trippy" feeling in the air, as he moves and glides, continuously changing direction. He has visible scars, nearly everywhere on his body, torn wing membranes, scars line his body. Chipped horns, chipped scales, but he polishes and cleans every day, to keep his glamour at top notch. Haven is a rather... Strikingly handsome dragon beneath his scars. Upon his back, a sail could be found, almost like that of the Spinosaurus. He carries himself with great dignity and with a regal manner. Even though his armor makes him look larger than he is, he is really a well built medium sized dragon, and on the slim side.


Art by: Imitar

Art by: Ben Wotten

Art by: Adalfyre

Artist: Adalfyre

Haven's Voice:

Roar: https://www.youtube.com/watch?v=LCGjAKpXh6A
This King can roar as loud as a 747 Jet Engine.

Abilities and Strengths


Abilities:
Haven has the ability to Manipulate Chaos Energy. The user can create, shape and manipulate the energy of the primordial Chaos in varying ways, allowing things such as energy projection, using the energy for various supernatural feats, to inducing effects of chaos, etc.

Chaos Attacks: The user can release/use chaos/chaotic forces to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.


  • Chaos Ball Projection: Create and launch spheres of chaos or even spears, can also be used to generate barriers of protection. These spheres or spears can be projected, used as a part of melee attacks. These can reach up to 50 miles, but weakens with every 25 miles it reaches. The most powerful this attack is, is within 15 feet. This is Haven's most powerful offensive and defensive. It cannot shoot through objects to hit it's target, but it can damage the object itself. The velocity of the object first being shot out at 343 meters per second, breaking the sound barrier and pressing wind to each side of the projectile.
    Weaknesses: May take time to create, about two full posts.
    Can only shoot 3 at a time, as one of the orbs connects with something, that is when he can regenerate another.
    Example of Chaos being shot, (ignore human and big explosion after)

    Credit: Vignette


  • Chaos Breath: Discharge chaos from the mouth. These shapes can include bursts, streams, spheres, even a mist of it from the mouth. Like a fire dragon and fire, the Chaos charges within Haven's chest and neck, joining itself together in his open mouth. It can reach 30 feet at maximum power, then loses it's power after 30 feet. It's energy level is high, the temperature reaching 2,000°F. Second most powerful offensive.
    Weaknesses: User may be limited to using only one variation at a time.
    User must be able to breath in and out.
    May be connected to Users lung capacity.
    Can only shoot in a straight line, and cannot pull back the energy for 3 seconds. This means if Haven chooses to use this, he likes solid targets, not targets that can move out of the way. The power is so great that his body physically can't pull the energy back to his body, ending the stream of Chaos, and he can't move a muscle.

    Credit: Vignette


  • Chaos Cutting: Use chaos entropy to cut opponents. The user can project the matter/energy in a way that allows them to cut through matter from a distance. Although this attack does usually slashing damage, some users are able to focus it into single piercing stab like immaterial bullet. The temperature is 1,200°F.
    Weaknesses: This power is not strong enough to cut through bone. Doing only small cuts or dings to a dragon's hide, mainly used for hunting small mammals.
    Even though this isn't one of his most powerful, he can use it 7 times in a row, eventually cutting through tough scales... But it sucks his energy down quickly.


  • Chaos Infusion: Empower and energize anything touched or used (usually a weapon) with chaos. He usually carries around a large scythe, used to rip into enemies as he transfers his energy to the object.
    Weaknesses: Has to touch an object, they cannot just look at an object and empower it.
    Only works for his one scythe.


  • Chaos Spike Projection: Project chaos spikes along his own body, usually for defensive purposes, never used for offense.
    Weakneses: Can chatter with one hit.
    Can only form before a fight, and cannot regenerate.


  • Zap: A tiny short release of chaos to cause pain or discomfort, usually too low-powered to be destructive.
    Weaknesses: Not strong at all.
    Is usually only to stun enemies that have thrown themselves upon him.
    Has to be 2 feet away or touching object or opponent.


Weaknesses to Chaos Attacks:

  • Users may not be immune to effects of own blast.


  • Firing may be involuntary reaction, or released in constant stream.


  • Users will be exhausted when too much energy is used.


  • Users may be over-charged/wounded if too much energy is used at once.


  • Users need control to avoid unnecessary destruction.



Overall Chaos Energy Weaknesses:

  • Most unstable/hardest to control type of energy.


  • Chaos energy is said to be controlled through the use of iron and steel.


  • Excessive exposure to Chaos energy may warp the user physically and/or mentally.


  • May require certain powerful objects for the user to acquire and control Chaos energy.


  • Haven cannot always use attacks when he is not in the right physical and mental state of health.

Strengths:

Physical and Mental Strength:
Haven has trained all of his life, he is lined with muscle and large scales that act as armor. His reflexes are fast, the reason why he can control such a force.

High Endurance of Pain:
Physical or Physiological, he's put himself through it all. To being in a cave of life threatening situations, to being put into battle drugged. If he were to be captured, he would die before he would say anything.

Weaknesses:
Can only use his magic when wearing his onyx stone and his two arm bracelets.

Every single ability has it's weaknesses, no matter how much power Haven throws into each attack/defense.

Cannot use powers when mentally or physically deprived

Can only use powers to an extent, or else his body goes into shock, thus leading to rarely using his powers, and relies on his cunning thoughts and physical power.

 
Fighting Style:
Haven fights depending on his opponent, situation, and if he is with soldiers. The surrounding, whats in it, and if he can make any moves at all. He picks his battles.
He can fight as a soldier, brutal, no mercy. He can fight in a line of soldiers, military like.
Another side, he can fight completely rouge, at times if he does not know how to fight the other.
Magic:
N/A
The gif at the top: Creator- simul-in-aeternum


Last edited by Haven on Tue Nov 07, 2017 7:45 am; edited 16 times in total
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Re: Haven of Nightmares

Post by Oculus on Tue Jan 10, 2017 12:10 am

Species/Height:. So Eastern dragons are the long, thin type. Just curious, but when on all fours, are they that tall? Western dragons are the usual ones you know.

Position:. Update

Apperance:. Nice try, i see all those strengths you slipped in without putting em down below in the strength section. Fireproof, sense range, ect.... add them to strengths.

Abilities
Dreams: can a dragon resist him, or can they do nothing? Also, does this give away his/their location or not? And does Haven have to know where his intended target is?

Sensing Fear:. chemicals associated with fear are released in sweat usually. Anyway, range of sense?

Fear Gas: You cannot powerplay someone to be stuck in terror, as their character may be tough to break mentally. As for the gas, range, color, and how much produced per post/time limit.

Demon: There are no gods or goddesses on this site. So this is a transformation spell. What are the limits to this?

Strengths: add missing strengths
Remove not talking (recommendation only)

Weaknesses:
Soul: No gods or goddesses, so need to rework this a bit

Magic:
Summoning Self: No gods or goddesses on this site...

Bump when edits are done
i did this on iPad so if errors, sorry
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Re: Haven of Nightmares

Post by Haven on Sat Mar 04, 2017 12:41 pm

Abilities of Dreams: A dragon could, but it wouldn't be easy. When you're awake, you know you're awake. When you're asleep, you don't know what you're doing. Usually they would just think it's part of their dream (if you know what I mean?) it does not give away position. He would look for them.If he does not have a visual target he can't do his dream thingy.

Sensing Fear: Yeah, sweat, breath, energy (mood). You know when someone is scared, you can sense it (humanly speaking). Range of sense? 50-100 depending on the wind, if it's with or against him.

Fear Gas: You're right, they can resist it. x'D Not denying they can't. They would feel something out of place at least. Gas is the color of gray and black, range is about 20 feet before evaporating or having little effect. Per post? Usually one. This replaces his "fire ability".

Demon: Yes, if there is a small space, he cannot transform. He needs lots of space. Under attack or under pressure, it can screw with his mind. Emotionally wrecked, he wouldn't even dare. If it puts his troops under threat, he will not.
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Re: Haven of Nightmares

Post by Haven on Sat Mar 04, 2017 12:41 pm

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Re: Haven of Nightmares

Post by Haven on Sat Mar 04, 2017 8:45 pm

well actually, YeahhhhHHH it would give away their position because he would have to find them
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Re: Haven of Nightmares

Post by Oculus on Sun Mar 05, 2017 11:50 am

@Haven wrote:

Credit the image please
Personality and the Basics


Name:
Haven
Gender:
Male
Type:
Western Dragon
Species:
Unknown
Age:
986 years old
Date of Birth:
Unknown
Personality:
Haven does not speak unless he wants to speak. He does what he is told without much objection. He was raised and trained fiercely, with zero tolerance of failure. He keeps to himself to the shadows. He demands respect from the ones he clearly overrules. He thinks, "Of those to who earn the right to live, should live to the fullest. Those who fail, should be put down." Unpredictable in the way he is, he keeps himself closed up. "There shall be no room for weakness". He does not like shinny things, but bones, they fascinate him. He believes in the Death Penalty, or death to those who do wrong. He can be a perfectionist at times, and very flirtatious, but can never keep a mate. He is not one to trust.  He has low tolerance for dragons who think they are smart when they are not.
Haven doesn't interact with dragons, making him a perfect at secret holding. He would die for the one that commands him, almost as if a programmed machine. He knows what he can do, how and when. He acts upon mostly instinct, more savage, little emotion. As a smart warrior, he usually always has a backup plan, and if he fails, even the slightest, he puts himself into mental pain, scarring even, to remind himself what tribe he is in, why he is in it, and why he should not fail again.
Hobbies:
Trains:
Haven trains nearly every day, in areal combat, terrestrial combat, hand-to-hand, and distance. He is well physical fit. Not only does he train his body, he also trains his mind.He trains himself to fight to whatever situation possible. Putting himself through mental and physical torture until he surpasses his limits with flying colors.

Reads History:
Haven learns about other tribes, their history and how if in a time they were dismembered or brought down by another force. He looks at their anatomy, continuously updating himself on their movements and/or fighting styles. If necessary, he would go see for himself... On the battlefield.

Bone Hunting:
As he is very intrigued by bones, that of dragons and of other creatures, he goes to the deserts to search for the white, solid bones.

Studying Shadows:
Of that of which he fights with, together with the shadows, he brings their abilities to his attention.
Likes:
Training: He has taught his body to anticipate and to expect harsh training nearly every day. He can break several bones a day, only to go to the healer to get them fixed.

Flying:
He loves to fly, on his free time he goes on long expeditions to fly out into a storm

Fighting:
In battle, and not training. He loves the rush of adrenaline and the look of pure horror as he attacks another. He is known to take chunks of flesh out of his enemy and eat it before their eyes.  

Dislikes:
Disrespect:
This can be put many ways. If another dragon disrespects him, he would and will put them in their place. If they dare disrespect his Queen, his Majesty, death would be upon them before they could even breath.

Being ordered around by a dragon beneath him: He will not ever have that, reminding them with brutal force.
Fears:
Not being good enough for his tribe
To see his Queen get hurt.
Origin, Culture, and Family


Place of Origin:
In the heart of Shveki
Tribe:
Xoya
Position:
Offensive General
Language:
Strictly Xoyan, a little universal.
If to try to communicate with other's: grunts, growls, roars, and physical body gestures
Home:
Outskirts of Shveki
Parents:
Unknown
Siblings:
Unknown
Relatives:
Unknown
Mate:
Unknown
Offspring:
Unknown
History:
Unknown until revealed in a role play


Physical Appearance and Accessories


Height:
114 Foot
Length:
200 Foot
Wingspan:
285 Foot
Scale/Fur/Feathers:
Black with hues of dark, dark purple in the sunlight.
Eyes:
Dark crimson red
Accessories:
Sometimes, he wears another dragon's skull upon his own, for intimidation and secrecy. He wears a onyx stone, embedded into his chest by powerful magic, the place holder for his soul when he summons it.
Armor:
Sometimes he wears a bone platted tail band for maximum damage. He wears talons of other dragons as well, making his longer. If they were to break, he'd have his own talons to smash and tear with.  
Horns/Spikes:
He has many horns and spikes. Large horns protrude from his head, long, elegant and sweep to the sky in long curls. His neck, back, tips of wings, and tail all carry long, slender spines that can move, vertical or horizontal. He does not have a nose horn. Little horns can be found on his high cheekbones, under his chin, and connecting to his large horns that come from his skull. Each of his scales have a little point to them, like shark skin, only pointed out.
Overall Appearance:
Haven is very well armored, naturally with his large scales. They act like solid rock, making it deceptively to attack. The larger scales trace along the sides of his neck, shoulders, front of all legs, top of toes, down and on the sides of his tail. His back has the most armored plating. He is like a large, terrifying dragon, bulldozing through the dragons at battle. His shoulders connect with enormous muscles that line his wings. When he walks, muscles ripple throughout his body. His scales can change hue if looked at, at different angels and lighting. Straight on, pitch black, as if light is absorbed, at a glance, his dark dark purple flashes. At any angle, his scales give him the "trippy" feeling in the air, as he moves and glides, continuously changing direction. He has visible scars, nearly everywhere on his body, torn wing membranes, scars line his body. Chipped horns, chipped scales, but he polishes and cleans every day, to keep his glamour at top notch. He has large slits within his neck, three on each side. These are like extra nostrils, to sense fear from 10 kilometers away, and to gulp the sensational snack down. Upon his back, a sail could be found, almost like that of the Spinosaurus.

Art by: Peter Prime

Art by: Ben Wotten
Demon: With his demon form, which he summons from Hells Gates, he becomes his soul, which was locked up and guarded by a demon Finrohir, one of the strongest to guard. He guards Haven's soul from being taken and used by the wrong demons. Haven can summon his soul to and from the locked chamber, even farther than Hades' Underworld resides. Deeper than mythological stories.

Art by: Damie

Art by: Ruth Tay

Abilities and Strengths


Abilities:
Walking Among Nightmares:
Nightmares consist of feelings of intense terror, fear, distress, or anxiety. He has the ability to jump into other's dreams, but only while he is asleep as well, and only if they are in the vicinity of one mile. If they to wake up, slowly or suddenly, he would be shoved back into his own body, waking up as well. With a fast awakening, he cannot use this power again until two nights. If to slowly wake up, he can jump back into another dream, for the limit of 10 minuets. He would already be pushing his physical and physiological limits. This can also happen in the REM part of sleep, not before, and not after. He can not physically hurt the dreamer, but can put some nasty images, voices, and put his face into their dream. Limiting him to the correct time to enter dreams, his window only open for 1-2 1/2 hours a night.
How does he find the person? Does he have to know the location of the sleeping dragon? Does the dragon's dreams he finds know where he is?
Feeding Upon Fear:
Adrenaline can spread through the air, engulfing the one with it in a cloud of the chemical. The sides of his neck can sense it, and hypersensitive pores on the tip of his nose can sense it. (Like a shark can sense electromagnetic waves and blood) Inside his gills, there are hundreds of hypersensitive pores always active.

Producing Fear Inducing Chemicals:
His body can naturally produce chemicals that can induce fear and jump start the "Fight or Flight" mode in a stage of gas. Naturally, a dragon's body produce these chemicals, cortisol, adrenaline, and then glucose into the bloodstream, to start up the energy to "run". Haven's chemicals have a nasty twist to them, making you only feel terror, to an extent of rarely or to not move at all. Locked terror. This takes little from Haven, since the gas of chemicals comes naturally as fire comes natural from a fire dragon.
Range? Time for chemicals to take effect? Also, characters may or may not be frozen in terror depending on their personalities.
Demon:
His soul, taken by the God of Demons, Finrohir, can be summoned. It takes time for his soul to reach it's holding stone and melt into the body of the male. His face practically peals itself from it's bone, revealing bloodshot eyes, blood, patches of flesh, and blood. His scales seem to shrink, making him able to defy gravity in the ways of an Eastern Dragon, moving, bouncing and floating upon the air. His body produces his Chemical Gas at rates of 2x of what he can originally. The near site of him can bring horrible terror to one's heart.
There are no gods or demons in Dragons Haven, you'd need to warp this into a transformational ability with restrictions like a time limit.
Strengths:
Physical Strength:
Haven has trained all of his life, he is lined with muscle and large scales that act as armor. His reflexes are fast, and he can bring down a force of hundreds to bow at his feet. (metaphorically)

Not Talking:
He does not talk when he does not want to.
I'd remove this as this is more personality
High Endurance of Pain:
Physical or Physiological, he's put himself through it all. To being in a cave of life threatening situations, to being put into battle drugged. If he were to be captured, he would die before he would say anything.  

Weaknesses:
Hypersensitive Pores:
These hypersensitive radars can only sense the chemicals he himself creates. He cannot sense energy. He does not have enlarged hearing.

Limited Time on Each Ability:
He has limited time on each ability, to sensing, to producing chemical fog, and traveling to dreams. Physically, he can keep a battle up, physical and with his abilities, most likely only lasting a few hours before passing out from pure exhaustion.
Specify this in his abilities section
No Other Breath Weapon:
He does not have another way to protect himself, he does not have fire, ice, acid, or whatever a dragon can posses. Just thick smokey chemicals.
Not really a weakness, would be better to say no ranged capabilities besides gas, depending on range of the fear gas/
Soul:
Haven's soul is very dangerous, and only to be summoned when the Guardian, if the Demon allows it. And only when he knows for a fact that Haven is in danger, other than that, Haven cannot have his soul. If he gets angry and asks for it, the Demon does not let it go from its box. Rarely does he, so rarely Haven is a full blown Demon.
No gods or demons on DH, so you'd need to rework this.
Demon Mode:
Very vulnerable to attacks, scales practically falling off of him. It takes him a day to gain control over his body after his soul has been with him. Almost molting from the skin that has become too small, and back to his original size.
Also add this info in the abilities section.
Heat:
Heat drains the energy from him, making him dulled, not only his senses, fighting, controlling his mind. Everything.    
Fighting Style:
Haven fights depending on his opponent, situation, and if he is with soldiers. The surrounding, whats in it, and if he can make any moves at all. He picks his battles.
He can fight as a soldier, brutal, no mercy. He can fight in a line of soldiers, military like.
Another side, he can fight completely rouge, at times if he does not know how to fight the other, or if he's fighting a dragon that does not... Exactly know how to fight.
Magic:
Little magic is in his blood.
Verse of Summoning:
Summoning can be difficult, even for the greatest wizards of the dragon world, depending on what you are summoning. The Demon had created a summoning spell, specifically for Haven's soul, and for Haven only.
No gods or demons on DH, so need to rework this.
Small Spells:
He can pick up small things, lesser than the mass and volume of a book.

Bump when editted
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Re: Haven of Nightmares

Post by Haven on Sun Mar 05, 2017 12:36 pm

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Re: Haven of Nightmares

Post by Oculus on Sun Mar 05, 2017 2:59 pm

Walking Among Nightmares:
Nightmares consist of feelings of intense terror, fear, distress, or anxiety. He has the ability to jump into other's dreams, but only while he is asleep as well, and only if they are in the vicinity of one mile.
Does he have to know where they are in that one mile before falling asleep? If so, if they move, would he not be able to do this?

(Limited Time on Each Ability:
He has limited time on each ability, to sensing, to producing chemical fog, and traveling to dreams. Physically, he can keep a battle up, physical and with his abilities, most likely only lasting a few hours before passing out from pure exhaustion.)
Please specify for each ability in each abilities description.

The gif at the top: Creator- simul-in-aeternum
Can you put this directly under the gif? Razz
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Re: Haven of Nightmares

Post by Sonus Decessus on Sun Mar 05, 2017 3:43 pm

I will specify

I did not want to put the creator right under the gif for it would ruin the beginning of this application. That is was I was talking about on Skype.

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Re: Haven of Nightmares

Post by Sonus Decessus on Sun Mar 05, 2017 3:50 pm

Buump

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Re: Haven of Nightmares

Post by Oculus on Sun Mar 05, 2017 4:04 pm

~1/2 Approved~
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Re: Haven of Nightmares

Post by Sonus Decessus on Tue Mar 07, 2017 2:50 pm

Plazzzzz someone approve

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Re: Haven of Nightmares

Post by Artemise on Wed Mar 08, 2017 5:15 am

Doing this on a phone, so sorry for any spelling mistakes. I'd do it on Saturday but I didn't want to keep you waiting. xD

Abilities:

-Walking among nightmares: change 10 minutes to half a post, or one full post, because

@Neru wrote:Time is so fluid in a battle. Fights often get started over how much time has passed.

-Producing fear-inducing chemicals: how can the dragon resist them...? Please add in a few ways to do so, otherwise this ability will seem very hard to fight back against, which would make it a bit op.

Weaknesses:

-Hypersensitive pores: "These hypersensitive radars can only sense the chemicals he himself creates. He cannot sense energy. He does not have enlarged hearing."

This seems more like a limitation than a weakness to me. And how is 'does not have enlarged hearing' relevant to 'hypersensitive pores'?

-Soul: "Haven's soul is very dangerous, and only to be summoned when the magic that holds it, allows it. And only when the magic knows for a fact that Haven is in danger, other than that, Haven cannot have his soul. If Haven gets angry and asks for it, the magic does not let it go from its box. The dragonness that took his soul and placed it under spell was his own mother. Rarely does he, so rarely Haven is a full blown Demon. "

Again, this seems more like a limitation than a weakness.

=

Personally, I feel that you need to put in some actual weaknesses which Haven's opponent can use to their advantage. I'm not asking you to put in tons of crippling weaknesses though! Just throw in two or three weaknesses that all types of dragons can strike at. E.G heat, this won't be a weakness if he is facing off against non-fire dragons, or if he's fighting in a cool environment, would it?

Haven also has 6 abilities + strengths and only 5 weaknesses. This would be okay, but Haven has pretty strong abilities, so like I mentioned above, add in some weaknesses.

Bump when edited~ ^^

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Re: Haven of Nightmares

Post by Haven on Wed Mar 08, 2017 2:14 pm

Bump, Arty, his soul is a BIG weakness, to explain better, if needed in the most important times, or to save other and the magic says no, he can't help. If he's injured, the magic sometimes won't release his soul, the possibility of him being killed reaches high, if that does not convince you enough I will change it <3
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Re: Haven of Nightmares

Post by Artemise on Wed Mar 08, 2017 8:26 pm

Oh, I see! Please add in more weaknesses though, because like I said, Haven has pretty strong abilities and weaknessess that not all dragons can get at. Like, he's 114 feet tall (giant ;^; ), and how will a small dragon manage to clamp his 'nostrils' shut? If they're bad at flying?

@Artemise wrote:I'm not asking you to put in tons of crippling weaknesses though! Just throw in two or three weaknesses that all types of dragons can strike at.


Last edited by Artemise on Wed Mar 08, 2017 9:45 pm; edited 2 times in total

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Re: Haven of Nightmares

Post by Artemise on Wed Mar 08, 2017 9:44 pm

Also, how can one prevent Haven from jumping into their nightmares?

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Re: Haven of Nightmares

Post by Sonus Decessus on Thu Mar 09, 2017 5:25 am

So, to answer your questions, his nostrils on the side of his neck, shoulders, and chest can't produce the fog. x'D only his mouth, lovely Arty :3
To clamp his mouth shut, well, this is Nature. If a small dragon can not do it, then it can not do it...? I refer to Nature with role playing, so technically speaking, the immovable small dragon would be killed.
Just like a bunny would be eaten by a lion.

No, I personally don't think this is considered GM, for Nature in true is not fair.

There are bigger dragons yes, there is magic, and there are clever little dragons on this site, so to say, Nature always finds a way
NExttttTTtT

I somewhat explained this to Occy.
So (humanly speaking) When you are dreaming, you do not know you are asleep, your body is shut off, and you are in a calm state. Mainly, when you dream you presume everything is a dream, correct?

If Haven were to walk into someone's dreams, they wouldn't really know about it, unless they know it's him. Or some thing they are just dreaming of the terrifying dragon and wake up anyway. They can block me by waking up, but not entering.

For one, Haven wouldn't and can't hurt anyone in their dream. It just can't physically happen. He's just an image in their mind. This really isn't that much of a strong power, its somewhat of a sub power, to talk to others or to gather information.

And, to answer a question you asked above, (a few posts ago I never answered sowwy) to prevent yourself from Haven's gas, you would have to think of things to calm you, true love, a fun time, or the will to live. Happy stuff!!!!
*sprinkles glitter everywhere*

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Re: Haven of Nightmares

Post by Haven on Fri Mar 10, 2017 5:41 am

BAMP
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Re: Haven of Nightmares

Post by Artemise on Fri Mar 10, 2017 6:20 am

*accidentally gets glitter on self and sparkles in the sun*

You need more weaknesses though, 2 or 3 at least, because Haven himself is tall and strong - physically and mentally, plus his powers can trigger fight or flight in a dragon, cause fear so bad that the dragon can't move and all sorts of other weird stuff. Not to mention the demon...

And yes, nature is unfair, I agree, but that doesn't mean you can put weaknesses that only certain dragons can get at. For the sake of fairness in a fight perhaps you could put at least one weakness that everyone can strike at. At least one.

I've been asking you to add more for the past few posts but you didn't D;<<<

Just a suggestion, but you might want to make Haven a bit shorter, the dragons on here are rarely that tall and rping with an enormous dragon won't really be fun. Unless you're trying to get Haven to look intimidating? >.>

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Re: Haven of Nightmares

Post by Haven on Fri Mar 10, 2017 10:51 am

Sorry sorry!!! I thought I did lmaooooo

And I'll keep him large, I like bigger dragons, it's fine if he's the largest I don't mind.
:3 Sowwy

*brushes sprinkles off of friendo*
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Re: Haven of Nightmares

Post by Sonus Decessus on Fri Mar 10, 2017 5:05 pm

bamp

That was a REALLY big weakness...

rip

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Re: Haven of Nightmares

Post by Artemise on Fri Mar 10, 2017 5:22 pm

A big weakness that was necessary o3o

-- 2/2 Approved


Last edited by Artemise on Wed Jun 07, 2017 7:29 pm; edited 1 time in total

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Re: Haven of Nightmares

Post by Sonus Decessus on Thu May 18, 2017 10:57 am

~Out for Edits~

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Re: Haven of Nightmares

Post by Scortia on Thu Jun 08, 2017 5:32 am

Still out for edits?

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Re: Haven of Nightmares

Post by Sonus Decessus on Thu Jun 08, 2017 10:28 am

Yeaa

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Re: Haven of Nightmares

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