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Zalamoro (Needs approval)

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Zalamoro (Needs approval)

Post by Zalamoro on Sat Oct 22, 2016 12:24 pm

Personality and the Basics


Name: Zalamoro
Gender: Male
Type: Lindwurm
Species:Dark Mountain Lindwurm
Age:300
Date of Birth: August 28th Personality: Zalamoro likes to trick many into following him, he doesn't care about anyone except himself. He is very ambitious he is willing to kill for what he wants. He loves to torment any who do not chose to follow his command. Like his half-sister he doesn't talk much, but that doesn't stop him from intimidating his enemies. Zalamoro is untrusting and cunning, able to convince others to follow him and his evil ambitions.
Hobbies:Hunting for sport, spying, tormenting lesser creatures.
Likes:Hunting, fighting, flying.
Dislikes: Being peaceful, mercy, others who are stronger than him.
Fears:Light magic, wyverns, wyrms.

Origin, Culture, and Family


Place of Origin: Icelio Region.
Tribe:Rogue (Was part of Vuari)
Position:Shadow Bringer
Language:Secret code, Vuarish, Universal.
Home:A hidden clearing near Jade River.
Parents:Tyangai (Diamond Back Ice Lindwurm male), Rescicious. (Red scaled. Dark Lindwurm female)
Siblings:Susurro (Half-sister)
Relatives:N/A
Mate:N/A
Offspring:N/A
History:Zalamoro was born in the cold Icelio Region. His mother Rescicious trained him hard from the day he was strong enough to fight, she wanted him to be strong enough to face the harsh climate of the Icelio region. Zalamoro was never kind, he often had outbursts and he hated the Icelio region. So when he became 230, he left. After a few days he reached the Vuari Tribe, convincing them to let him join. For many days he either bullied his younger half-sister or trained in a hidden clearing by he Jade river (Which would soon become his home), honing his dark magic and sharpening his fighting skills. One day he found a mysterious necklace buried deep in the ground of the clearing. It pulsed with dark energy, the dark amulet made his magic stronger than it could ever be without it, it turned out to be a cursed amulet that only ones with powerful magic could use. It was of legend in his homeland. It was the Amulet of Darkness, apparently according to legend it was created by the god/goddes of darkness itself. It wasn't long before he hungered for the position of chief, since the day he had learned about the tribe he had felt this hunger, but it wasn't as strong. He began to summon weak dark creatures on the territory with his slightly improved magic skills, bringing a group of dragons to help defeat it, he normally afterwards would kill one of them silently, he always killed the ones who where suspicious, but he did not kill his sister for she was to valuable, he would regret this later. Soon he attempted to murder to chief, his ambition clouding his judgement. He convinced her to come with him to the Jade river to show her something, but his half- sister stopped him before he could land a killing blow. Then he was exiled, he developed a strong hatred for the tribe. He soon began to develop his dark magic further, preparing to get his revenge.


Physical Appearance and Accessories


Height:52"3
Length:76"11 \
Wingspan:17
Scale/Fur/Feathers:Zalamoro is covered in pitch black scales, the scales above his eyes are crimson red and his tail has two stripes of crimson red on it.
Eyes:Deep crimson red with black slitted pupils. (What color are their eyes?)
Accessories:He wears a dark amulet on his neck which boosts his magic abilities.
Armor:He has black stained iron armor. His helm as a two red stripes and has two fake horns that go under his actual horns.
Horns/Spikes:Zalamoro has two long horns upon his head. and two long spikes on his tail.
Overall Appearance:Zalamoro is pitch black with large bat-like wings. His shoulder his mostly cover in a deep scar that his half-sister dealt to him when he tried to kill the Vuari Chief. His bloodstained fangs poke out from his maw, his claws are as sharp as razor blades.


Abilities and Strengths


Abilities:


  • Dark Summoner:
    Zalamoro can summon weak shadow monsters, which are weak to fire magic and light magic, they are as small tigers and look like cat-like beasts. He can only summon one at a time, without the amulet he can't summon any. They last until they are killed or dispelled by him.



  • Blizzard's Jaws: Zalamoro can only use this spell efficiently when he is wearing his Dark Magic Amulet, normally it would take him days to prepare this spell, but with his Amulet he can prepare it in a mere twelve or the hours if he can concentrate without being interrupted. This spell creates a large 40 by 40 ft cloud in anywhere of his choosing which he can see, inside the freezing 40 degrees or colder cloud, sharp shards of ice form on the upper rim of the cloud then they plummet downwards onto anything that is unfortunate enough to be caught inside it. He must prepare the spell before casting it and the blizzard normally lasts in unwinds conditions for thirty to fourty-five minutes.



  • Grasping Vines:
    With this spell Zalamoro can make iron thick grasping vines in a 20 foot cube coming from a specific area which are strongest in the center point of the area, they last for 3 hours unless destroyed by fire, fire magic, or by brute strength.. Zalamoro can also magic traps with this spell by creating a delayed effect on the spell. Making it so when someone or something that doesn't have dark magic comes into range it will complete the spell. This effect can be dispelled if someone or something has a magic shield up.



  • Fire magic Field:
    This hard to complete spell takes Zalamoro a week to completely cast due to the intense amount of Dark magic energy it takes to create a Magic blocking area. The bigger Zalamoro makes the range of the field the longer it takes to make the fire magic proof zone. Inside the area fire magic is much weaker and won't do so much damage. Zalamoro's home has one of these fields set up. One of the only ways to dispel this is to destroy the object that holds up the field. Zalamoro must recast this spell every eight weeks to keep it from disappearing.




Strengths:Aerial finesse, stealthy attacks. He is very good at spying.
Weaknesses: Zalamoro's weakness to Light and fire magic is cause by fire and light being able to burn away his dark magic, due to light and fire being able to light up dark areas. Zalamoro also is clumsy in closely spaced combat due to his length, height, and lack of strength, he is also weak at close combat situations. Silver is also another of his weaknesses, silver weapons can get through his scales much better than any other weapon, he is also allergic to Horse-tail, a healing herb that grows only in the Ectan mountains.
Fighting Style: Zalamoro prefers Aerial and long ranged fighting due to his lack of overpowering strength..
Magic:Spiritual Dark magic (Summoner), Weather ice magic (Blizzard's Jaws).


Last edited by Zalamoro on Wed Nov 23, 2016 11:23 pm; edited 12 times in total
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Re: Zalamoro (Needs approval)

Post by Oculus on Sun Oct 23, 2016 12:04 am

Abilities:
summon weak monsters
What you mean by weak? how many at a time?
The rest of your abilities should be in magic category.

Magic:
Forcefields and traps
how big a forcefield? How strong? What is the range? And what do you mean by traps?
dark arrows and dark vines
How many? whats the range? How strong are vines? Time for vines to grow/appear, and how many?
Blizzard's Jaws
How long does this take to summon? How can it deal a lot of damage, or constrict someone? How long does this last, and how cold does it get?

You seem to have a wide range of magic attacks with not many weaknesses. Maybe it will look better once you explain out the magics. ^^
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Re: Zalamoro (Needs approval)

Post by Zalamoro on Sun Oct 23, 2016 5:03 pm

Bump
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Re: Zalamoro (Needs approval)

Post by Guest on Sun Oct 23, 2016 10:36 pm

There's some places with extraneous text.

Backstory
What kind of powers were imbued within the amulet, other than the darkness enhancing ones?

Weaknesses
What kind of fire/light magic?

Magic
What kind of dark magic? What kind of ice magic?

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Re: Zalamoro (Needs approval)

Post by Zalamoro on Sun Oct 23, 2016 10:55 pm

Bump
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Re: Zalamoro (Needs approval)

Post by Guest on Sun Oct 23, 2016 11:18 pm

Approved 1/2

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Re: Zalamoro (Needs approval)

Post by Oculus on Mon Oct 24, 2016 8:38 am

So for all your casting spells, they take a long time to charge. How long does each spell last? And does it take 12 hrs, for example, to charge the blizzard, then cast any time?

For your vine ability, they can be cut by raw strength, right?
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Re: Zalamoro (Needs approval)

Post by Zalamoro on Mon Oct 24, 2016 1:10 pm

Bump!
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Re: Zalamoro (Needs approval)

Post by Oculus on Mon Oct 24, 2016 1:47 pm

I'm no magic expert, but I tentatively approvies?

~2/2 Approved~
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Re: Zalamoro (Needs approval)

Post by Oculus on Wed Nov 23, 2016 11:16 pm

out for edits
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Re: Zalamoro (Needs approval)

Post by Oculus on Mon Dec 05, 2016 1:44 pm

Still out for edits?
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Re: Zalamoro (Needs approval)

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