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Krin Dharsii *NEEDS APPROVAL*

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Krin Dharsii *NEEDS APPROVAL*

Post by Krin on Wed Sep 05, 2018 11:51 pm

Name: Krin Dharsii
Pronunciation: Krin Dhar-sii
Gender: Male
Type: Western
Species: Night Fury
Age: 185 years old (equal to a human between 19-21)
Date of Birth: January 15th
Personality: Krin is an interesting character, he is a dragon that has seen quite more than his fair share of the world and what its been like. Based from that he is a fun, kind, loving, friendly and caring dragon who is always willing to help out his friends and family. Even strangers he'll help out on occasion. However, he has been known to be a ruthless warrior and killer (who despite his disappearance from the recent time in the lands of Nuria) retained his infamous status in the world from a combination of passed down legends by word of mouth. Despite his two faces he is a very calm dragon that does not get angry easily and is generally emotionless in battle.
Hobbies: Krin likes to sing whenever he gets a chance to, he's quite good at replicating voices and beats. He is very into sport fighting, by the likes of sparring and training.
Likes: 1. Fighting 2. Nature  3.Music
Dislikes: 1. Space  2. Bad food and drinks. 3.Dishonest dragons. (but he can tolerate them.)
Fears: Losing the people he loves the most and space.


Origin, Culture, and Family


Place of Origin: Krin hatched in the lands of the Kaamil.
Tribe:Kaamil (Staying in the Kaamil but he is not citizen or member of military.
Position: Kyion
Language: Universal
Home: Krin lives in the lands of the Kaamil.
Parents: Has and Sai (Both Deceased)
Siblings: No recorded siblings.
Relatives: No recorded relatives.
Mate:Nala (deceased)
Offspring: Ace (Deceased)
History: Krin hatched in the lands of the Kaamil, his parents were considered criminals to the Kaamil and they spent lots of time on the run. When krin's parents died he was left to survive on his own, developing extraordinary fighting skills and a handiness to use almost any kind of magic with some ease. Eventually he found himself as an assassin for many different tribes. Over the years he mainly worked with the Kaamil's and gained a strong reputation within the region and amongst the other tribes. In the current time he acts as friend  
Physical Appearance and Accessories


Height: 8 ft tall
Length: 26 ft long
Wingspan:48 ft
Scale/Fur/Feathers: Krin has navy blue scales that would feel tender to the touch but could stop or protect him from most damage he can face in the world. He also has tribal markings that he can make change colour and disappear.
Eyes: greenish yellow.
Accessories, No, he doesn't like wearing extra, unnecessary items.
Armor: No, his scales are his armour.
Horns/Spikes: Krin does have a line of fin like spikes (just like toothless does in the end of the second HTTYD movie)
Overall Appearance:



Abilities and Strengths


Abilities:
1:Magenta flame, this is an ability that can help boost krin's overall physical abilities by x2, these attributes are speed (max boosted speed on foot is 45 mph in the air his max flight speed is 140 mph while diving and 120 mph horizontally) , strength, stamina. It can be used to help the overall damage of his attacks by burning his foe. This ability also doubles as a healing magic for when he or another person needs to be healed (the healing only fixes minor cuts and will stop larger wounds from bleeding). However this ability doesn't allow him to use any other magic and can tire him out very quickly, the ability can only be used once a fight and its effects will last up to 4 posts, if he uses it all the way till it runs out it will cause physical strain and harm to his own body. Once the ability runs out he will become quite fatigued and must wait 4 posts until he can use it again.

2:Telepathy, aside from being able to talk to people in their minds from far away, Krin's telepathy allows him to pick and read bits of information from the brain of whom he chooses if he is given persimmon to do so first. This ability also allows him to feel the emotions another dragon is feeling when he reaches out to their mind. His telepathy range is 200 meters max.

3:Instant transmission (stolen from dragon ball the anime) This ability allows him to teleport at any given time to anywhere he can find a aura or magic energy. The limitation of the ability is that the person he is trying to teleport to must accept his request to teleport. Otherwise he cannot teleport more than 200 meters of where he stood before teleporting. With this ability he is only able to use it up to 5 times in succession, after that the ability is exhausted and he must wait 3-5 posts before he can use it again depending how quickly he uses the ability. For longer distances he can only teleport once up to the 200 meters and the same applies for the ability to lock onto the aura of a dragon and teleport to them. This also will temporarily disable all forms of magic including the magenta flames for 5 posts if he reaches either the 5 teleportation limit or teleports once over 200 meters.

Strengths:
1. Speed, Natural to his species of dragon, Krin has tremendous speed on foot and in the air and can travel long distances without getting tired. (max foot speed 35 mph/ max air speed 80 mph horizontally and 120 mph in a dive / He can maintain max speed for 5 posts)
2. Skill, Krin trained himself and procured lessons and training from many nations in the land. Allowing him to be very proficient in physical combat. Because of Krin's lack of pure strength, he uses his combat skill to land attacks that are effective and makes up for the lack of pure strength Krin has.
3. Physical fitness, because of Krin's constant training and generally active lifestyle, Krin has achieved the peak physical fitness a Night fury can obtain, giving him an almost bottomless reserve of physical stamina (for combat its 7 posts without using any magic or abilities.)

Weaknesses:
1. Strength, due to Krin being a smaller than most of the enemies he faces, he lacks the pure physical power needed in some situations.
2. Low magical stamina, due to Krin's various magical abilities and physical combat training. He never was able to build up a got stamina when it comes to magic, resulting in him getting tired quickly when using magic heavily for too long.

3. Overly Trusting, despite Krin's early lift being full of deceit and lies. Krin tends to trust people a lot, and in many cases this can hurt him, either he gets turned on by his employer or by someone he thought was his friend that he could trust.

4. Family and friends, this may seem like an odd one but hear me out. This is a weakness of Krin's because of how it can be used against him, if an enemy threatens to kill or harm his family or friends he will likely surrender in exchange for their safety. Luckily he has be able to avoid allowing his enemies to learn who his friends and family are.


Fighting Style: Krin is proficient in all aspects of combat have trained all his life and fought in more battles than he can remember, although he lacks brute strength. He uses his skill to provide hits that feel just as powerful as they would coming from a dragon twice his size.
Magic: Krin is capable of a wide range of magic and easily picks up new ones he comes across, as mentioned before he is limited in his ability to use magic for long periods of time, because of the amount of different magics he knows he must provide a conscious effort to perform most spells as he fights more with physical attacks rather than magical attacks. The only magic he has not figured out yet is blood magic.

Krin is also capable of an ancient, very unknown magic that allows him to detect the aura (magic energy and souls count too) of another dragon within 50 meters of himself, if he is around certain dragons (like family and close friends) long enough and connects with their aura his range can increase to upwards of 150 miles. But the further the distance is the more draining it is physically, magically, and mentally.

(Please do let me know if I need to fix or changed anything about him so that he is a fair character, I tried to balance him out the best I could.)


Last edited by Krin on Tue Feb 05, 2019 11:34 pm; edited 8 times in total (Reason for editing : Finally got around to fixing some things on this.)
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*awaiting approval*

Post by Krin on Sat Feb 02, 2019 12:34 am

Awaiting Approval still.
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Re: Krin Dharsii *NEEDS APPROVAL*

Post by Oculus on Sat Feb 02, 2019 3:16 pm

For teleporting 200m, how many times can he do this? Does he tire quickly or can he bounce 200m every second?
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Re: Krin Dharsii *NEEDS APPROVAL*

Post by Krin on Sat Feb 02, 2019 10:45 pm

BUMP: I fixed the teleportation problem
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Re: Krin Dharsii *NEEDS APPROVAL*

Post by Oculus on Sun Feb 03, 2019 4:18 pm

So rapid teleportation 5 times within 200m, and if hits 200m travel then the cooldown also applies?

If so, ~1/2 Approved~
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Re: Krin Dharsii *NEEDS APPROVAL*

Post by Krin on Sun Feb 03, 2019 4:27 pm

Bump: fixed the teleportation limits.
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Re: Krin Dharsii *NEEDS APPROVAL*

Post by Azreyus on Tue Feb 05, 2019 10:09 pm

Abilities:

1. Magenta flame
Please go into more detail.

How often can he use this ability? By how much would his strength, speed and stamina be boosted? Two times? Three times? How long will the effects last before they wear off? Speaking of speed - what is the maximum speed can he reach when boosted, and how long? Will there be any repurcussions such as intense fatigue?

Please state a limit for the kind of wounds he can heal.

2. Telepathy.
No, you are not allowed to see into others' minds without permission, as it would allow your character to predict their movements in battle, or discover plans that should have remained secret. Even "bits of information". Unless I'm misreading it, in which, tell me. Please set a limit - something like with the other dragon's permission.

3. Instant transmission
200m bursts, five times, which would make a thousand metres, with 10-20 minutes cooldown? As time is hard to measure in roleplay, please state this in term of posts, preferably at three. You can keep the five times, but only if the amount Krin can travel each time decreases. I'll leave you to decide how much.

Strengths:
1. What's the fastest speed he can run or fly at, and how long can he maintain it?

2. "Almost bottomless" -> state how many posts he can run or fly for continuously before he tires.

Magic:
Does this require a conscious effort or is a subconscious thing?

Define "extreme measures". And I'm assuming his range increases for only specific individuals?



Overall, you need to specify more; if there's anything you disagree with, contact me on Discord.

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Re: Krin Dharsii *NEEDS APPROVAL*

Post by Krin on Tue Feb 05, 2019 11:12 pm

BUMP: fixed noted things by Azreyus
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Re: Krin Dharsii *NEEDS APPROVAL*

Post by Azreyus on Tue Feb 05, 2019 11:31 pm

2/2 Approved.

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Re: Krin Dharsii *NEEDS APPROVAL*

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