Log in

I forgot my password

Latest topics
» Invitation To the Grand Palaces
by Solarlight and Darksky Yesterday at 1:14 pm

» An Aspiring Adviser [Private - Solarlight and Darksky]
by Caramina Fri Feb 15, 2019 6:29 am

» Lazzaris Crow *WIP*
by Whispering Soul Tue Feb 12, 2019 10:26 pm

» Valentines Day Topic Sign Up
by Solarlight and Darksky Tue Feb 12, 2019 4:20 pm

» Tinuviel the Sarieth *Needs to be Approved*
by Oculus Sat Feb 09, 2019 3:06 pm

» Hatchling Event
by Solarlight and Darksky Fri Feb 08, 2019 12:49 pm

» Krin Dharsii *NEEDS APPROVAL*
by Azreyus Tue Feb 05, 2019 11:31 pm

» Two Rulers for One. (Open, Stormcallers.)
by Azreyus Tue Feb 05, 2019 10:57 pm

» Day and Night
by Solarlight and Darksky Tue Jan 29, 2019 11:53 am

» Time Heals (Savan)
by Solarlight and Darksky Sun Jan 13, 2019 1:01 pm

» Sisoldrea, the realm-jumper (WIP)
by Oculus Thu Jan 10, 2019 2:49 pm

» A New Beginning
by Artemise Wed Dec 26, 2018 5:38 am

» GREETINGS from a newcomer
by Oculus Mon Dec 24, 2018 5:39 pm

» Veokia, the Umbran Flame
by Veokia Sat Dec 15, 2018 11:46 am

» Fury
by Oculus Fri Dec 14, 2018 9:09 am


Tinuviel the Sarieth *Needs to be Approved*

Go down

Tinuviel the Sarieth *Needs to be Approved*

Post by Whispering Soul on Fri Oct 12, 2018 6:59 pm

Personality and the Basics




Name:Tinuviel Kageye Bartholomeus Calitharette
Pronunciation:Tin-U-Veil
Gender:Female
Type: Bipedal Western
Species: Sarieth Mirror
Age: 167 (16-18 hooman age)
Date of Birth: December
Personality: Tinuviel is emotionally delicate and weak of mind. She's terrified of letting her emotions free, as they empower her sometimes unpredictable abilities. She doesn't show her negative emotions much to other dragons most of the time. Tinuviel tends to be self-loathing and self-punishing when she is alone, getting emotionally unstable at times due to loneliness. She loves learning about new skills, and is fascinated by all the strange and wonderful things that are new to her. Tinuviel obsessively hides her extremely powerful and uncontrollable abilities from every dragon she meets, for fear that she might hurt them. Despite all this, she is constantly trying to improve herself. She likes to show her best side to others, and dislikes getting angry or upset around others.
Hobbies: Learn about modern culture, doodle, practice magic, learn new languages.
Likes: Art, soft rain, learning, phisolophical texts. 
Dislikes: Hurting others, deep bodies of water, dragons that treat her like a hatchling
Fears: Death, Blood Razers, falling asleep (Somniphobia), flying (Pteromerhanophobia), and eyes (Ommatophobia)




Origin, Culture, and Family




Place of Origin: Mirror Tomb
Tribe: Staying in the Kaamil tribe, but not part of it (Rogue for now)
Position: Wanderer
Language: Okay-is Universal, Katysesin (Extinct language), decent Aquatic.
Home: Temporarily in the Kaamil tribe
Parents: Talresen, Malishare.
Siblings: Hareen, Barune, Shigane, Juneosiren.
Relatives: no
Mate: naw
Offspring: nAW
History: Tinuviel likes to keep her past a secret, she will talk about it occasionally.




Physical Appearance and Accessories




Height: 34ft
Length: 52ft
Wingspan: 84ft
Scale/Fur/Feathers: Smoke colored scales, with Mauve stripes and gradients that change color. Dark grey stripes and orca-like patterns crisscrossing her wings and legs.
Eyes: Deep Crimson
Accessories: Leather gloves, emerald leather boots, Emerald aviator coat, her fathers Emerald brimmer, and a hand-crafted gold infused wood bow.
Armor: Gold Steampunk wings (Helps her fly steadier and faster, and protects them)
Horns/Spikes: Tinuviel doesn't have any horns or spikes.
Overall Appearance: Temporary reference image from FlightRising.





Abilities and Strengths




Abilities: 


Energy Absorb:
Tinuviel can absorb the magic/energy from attacks or spells casted around her. Sometimes she does this without knowing. Magic attacks that hit in psychical form are unaffected.
The more damaging magics/attacks she absorbs the magic from, the stronger her abilities get. The energy lasts about an hour, (4-5 posts) before being released if not used. Her Ward, and Psychokinesis abilities get slightly stronger when she takes in magic.




Ward
When doing this aspect of her abillites, any damage or spells casted at Tinuviel gets blocked or reflected to a certain point. The "shield" is completely invisible, and can cover either her front or back, but not both at the same time. After a few attacks, or even one or two strong attacks before shattering. Physical attacks damage the shield more than magic or breath attacks, as they get absorbed by her odd abilities.






Psychokinesis:
Tinuviel can move things, freeze things in place, and move other creatures without psychically touching them. This ability grows stronger depending on her emotions, as her Psychokinesis is powered by it. Due to this, she holds her emotions down until they (usually) violently erupt when they cant be held down any longer. Normally, she can lift things up to five times her weight, and two times her size.
When she's angry or enraged, her abilities become violent. She can tear things apart with ease, throw things that are at least ten times her weight and size. Creatures can escape the hold of her abilities.
These abilities can get to ten times or more powerful when she's feeling negative emotions or thoughts.






Advanced Pyrokinesis:
Tinuviel's abilities allow her to set things on fire without touching them. If she has absorbed magical energy/spells from other dragons/sources, she can even set water on fire, through a confusing reaction that makes the water flammable.
She can also set dragons and flammable materials on fire. This fire acts as normal fire, and can be put out.




Invisibility:
Tinuviel can turn completely invisible by creating a sort of magical field that blocks photons from giving others visual information of where she is (ScienceY!) but, when she is invisible, she cannot see and is essentially blind.
She can make it so she can see while invisible, but her eyes give away her position, as they show when she does this ability in this certain way.




Strengths: 


Agile:
Due to being small and lithe, she is extremely agile.


Detective Mind:
Tinuviel is great at piecing together puzzles and mysteries, and is excellent at knowing if a dragon is lying or not.


Creative:
Tinuviel is extremely creative, and is good at coming up




Weaknesses: 




Weak Psychic Defense: Tinuviel can't be taken over by mind controlling magics/abilities, but she is affected more by psychic magic and attacks.




Tiny Stamina: Tinuviel can't run or fly for very long(Unless she has her metal wings on), or do any physical abilities for very long and she tires quickly, especially in flight.




Psychically Weak: Tinuviel isn't physically strong either, she can't lift things physically or really move anything heavier or even not heavier than her.


Cursed:
Tinuviel's abilities come with a sort of curse that limits her usage of her powers. Repeatedly using her abilities for long periods of time can cause her to slowly weaken, to the point of falling unconscious, which could cause her powers to run out of control for a while.


Close-Cut Concentration: If Tinuviel's concentration on her abilities is broken at any time, she can severely harm herself. Being hit with magic spells or physical attacks can damage her concentration, but it takes a couple of hits to completely break it. Her concentration is also broken if she is severely injured. When her concentration is broken, her abilities either go rampant, or reflect their damaging force at herself. Depending on what she is doing, the reflected force could break bones, deal powerful blunt blows, and even cause lacerations. 


Fighting Style: 
It's not really fighting, more or less defensive with attempts to escalate the situation.
Magic:


Abjuration Magic








Frost Ward
This spell creates a protective magic force around Tinuviel, manifesting as a spectral frost the covers her form. Any creature or object that hits her during the duration (1 hour, around 3-5 posts), will be hit by a shock of freezing force.


Dark Tendril
Invoking her abilities to summon dark magic tendrils that batter away all beings within 10 feet of Tinuviel. The Tendrils also drain some life energy from whatever they hit. This spell can cause Tinuviel's abillites to go a bit weird and do things on its own. The spell lasts a minute, and vanishes as quick as it is casted. (Can only be casted twice a topic)


Fear
Tinuviel can reach out to a creatures morality, and cause them to become suddenly afraid of her, by causing them to see a much scarier version of herself. This spell struggles with making dragons and draconic creatures afraid. ( 3 times every four posts)


Counterspell
Tinuviel can interrupt the casting process of a spell. This spell can only cancel weak and slow casting spells, and disrupts some of the damage or effect of higher strength spells.


Arcane Lock
By tracing a locking rune with charcoal on a door, window, gate, chest, or other entryway, Tinuviel can lock the entrance until it is dispelled. The locked object can be opened by Tinuviel and other creatures she designates when she cast the spell, or with a password that when spoken within 5 feet of the object, suppresses the spell for 1 minute. Otherwise, it is impassable unless the object is broken, or the spell is dispelled or suppressed.


Last edited by Whispering Soul on Tue Feb 05, 2019 6:34 pm; edited 2 times in total
Whispering Soul
Whispering Soul

Status :
Online
Offline

Posts : 85
Join date : 2016-10-21
Age : 17
Location : Somewhere over the rainbow
Rank : Kaamil Leader, and Storm Flier
Tribe : Kaamil

View user profile

Back to top Go down

Re: Tinuviel the Sarieth *Needs to be Approved*

Post by Whispering Soul on Mon Jan 21, 2019 10:42 pm

bump?
Whispering Soul
Whispering Soul

Status :
Online
Offline

Posts : 85
Join date : 2016-10-21
Age : 17
Location : Somewhere over the rainbow
Rank : Kaamil Leader, and Storm Flier
Tribe : Kaamil

View user profile

Back to top Go down

Re: Tinuviel the Sarieth *Needs to be Approved*

Post by Oculus on Sat Feb 02, 2019 3:13 pm

Main problems I have with this is psychokinesis and pyrokinesis.
Psycho: She can basically forcibly hold everyone down and rip them apart with little to no effort at all, with no ability to counteract this. It's too powerful to be able to just lift anyone you so please and shred them apart if you feel angry.
Pyro: Somewhat same as above, if you can just randomly decide dragons ignite on fire and cannot be put out, its overpowered.

Bump with edits!
Oculus
Oculus

Status :
Online
Offline

Posts : 611
Join date : 2016-09-06

View user profile

Back to top Go down

Re: Tinuviel the Sarieth *Needs to be Approved*

Post by Whispering Soul on Tue Feb 05, 2019 6:35 pm

Bump
Added that it is possible to escape the psychokinesis (Sorry about not specifying before)
And added that the pyrokinesis fire can be put out.
Whispering Soul
Whispering Soul

Status :
Online
Offline

Posts : 85
Join date : 2016-10-21
Age : 17
Location : Somewhere over the rainbow
Rank : Kaamil Leader, and Storm Flier
Tribe : Kaamil

View user profile

Back to top Go down

Re: Tinuviel the Sarieth *Needs to be Approved*

Post by Oculus on Sat Feb 09, 2019 3:06 pm

~1/2 Approved~
Oculus
Oculus

Status :
Online
Offline

Posts : 611
Join date : 2016-09-06

View user profile

Back to top Go down

Re: Tinuviel the Sarieth *Needs to be Approved*

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum