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Sisoldrea, realm-jumper [updated, needs approval] Empty Sisoldrea, realm-jumper [updated, needs approval]

Post by PeaceDove on Fri Dec 28, 2018 3:21 pm

Personality and the Basics


Name: Sisoldrea Northernwind
Pronunciation: 'Sigh-sol-dree-ah'
Gender: Female
Type: Western
Species: Istarian
Age: 96+ years
Date of Birth: November 13th
Personality: Sisoldrea is a sweetheart with good manners. She is both formal and playful, specifically playful with her closest only. Her kindness remains for everyone however, except for the withered evil of her original realm. In battle she's ruthless, knowing she's fighting for the good of her own or to put the restless finally to sleep. Since she is religious, Sisol takes generosity, death and the spiritual realms very seriously, wishing silently any dead a safe passage and giving anything she can, whether it would be a flower petal or the ancient shield of a hero.
Hobbies: Sisoldrea enjoys both relaxing activities and the more thrilling ones. If she should mention a specific hobby, it would be exploring the unbelievable and taking a fun trip to the lake with friends and family. She also enjoys artwork, loving to paint anywhere appropriate whenever she has time to spare. In her home realm, praying to her favourite Goddess is an important part of her life. When realm-travelling, she still keeps this habit for occasional prayers to gain a blessing of guidance and good luck.
Likes: Hugs, sunsets and flying together with her fellow dragons, or anything that can fly for that matter. Sisol also likes the water for it's enchanting beauty in the moonlight and it's soothing movements. Rain is a great thing too that Sisol loves to watch, or even walk in. Fish is her preferred food.
Dislikes: Repetetive, soft(or loud) sounds such as crunching, breathing and tapping done by others(not limited to that listed). Sisol is a Misophone and would rip apart precious work from the rage or stress she can feel from sounds like listed above. Beings she can't stand for long would be arrogant, close-minded or overly clingy individuals. Bad memories rise up from the thought of her close-minded parents and their cold, snowy home. Sisoldrea hates snow.
Fears: Sisoldrea is terrified of wolves, specifically large ones. She does not have many good experiences with them in the past and the fear stuck from young age to ancient-hood. Sisoldrea incredibly wants to avoid humiliation/social rejection. Since her parents always expected her to be something she's not, the fear of such a feeling happening again makes her anxiously ventilate and even flee.


Origin, Culture, and Family


Place of Origin: A cold island, Trandalar in the realm of Istaria.
Tribe: Rogue. Though in her home realm, she is of the Lunus faction.
Position: Of course, no position in other realms. At home, a guard and honourable member of a small desert town.
Language: Speaks fluent English and Erdoten k'Eilerten(Istarian 'language of dragons')
Home: Sisol is preferably nomadic, but enjoys staying around the J'a-nei desert since it reminds her of her Istarian home town.
Parents: Two Istarian dragons, Zeresh and Fergus.
Siblings: Two younger sisters, Sunstorm and Melania.
Mate: A female Istarian, Winterfaith.
Offspring: Eight adopted children.
History: Sisoldrea was born in Istaria on a permanently snowy island named Trandalar. She came from a regular, small family in a cave lair carved into a mountain. Her mother was a strong, yellow dragoness named Zeresh. And, the father was a courageous blue dragon of the name Fergus. Sisoldrea was the first offspring they had and she became the older sister of two more juveniles; Melania and then fragile Sunstorm. The three had a precious bond that took a lot to be broken. The whole family shared the same views, the ones of the Lunus faction. Zeresh and Fergus made sure of that. As innocent juveniles they couldn't really think outside of their home and thought their parents were always right. But eventually comes boredom and curiosity. Sisoldrea snuck out with Sunstorm for some exploration. Melania thought it was a bad idea and stayed home, but promised not to tell their parents anything about the adventure.

Both sisters were too weak and inexperienced for this adventure but they didn't know better. None of them had even started attending training schools either and blindly went into a fight with a pack of huge, white wolves. They got overwhelmed and fled, but as soon as Sisoldrea glanced over her shoulder the shrieks of her sister filled the snowy forest. It was too late to help and Sisol was too scared to turn back home and tell her disappointed parents. Instead she in a stressed state decided to rather run off into portals, looking for the place juveniles go to train. If she was going home, she was going to go home with something to give.

Sisoldrea's training was incredibly successful and she met many new dragons included her best friend and mate. For the first time she met those of the Helian faction, and instead of snarling at them like her family would, she smiled. They shared contradictory views but got along. Lunus despised the Nakas, beings who walk upright such as humans. The Helians meant instead they were useful and worth fighting together with to force the withered Aegis away. The world of Istaria was being taken over by the Blight, hordes of undead. Sisoldrea trained on the Lunus path and became quite strong and skilled, growing up into a large dragoness. Istarian dragons don't grow naturally anymore and have to fight for it. Becoming an adult isn't as dangerous as becoming an Ancient. Not everyone reach their final form. Sisol's parents didn't, but she managed to after many years of training. Unfortunately, it was after it was too late that Sisoldrea realised that she supported the Helian views over the Lunus. She gained respect for Nakas and decided to settle down with an unprotected, forgotten town in the Barasavian desert. Sisoldrea doesn't dare to go back home now that her parents would be sorrowful for Sunstorm and disappointed by Sisol's new beliefs. Missing the familiarity of home is natural still, though. She has no clue about how Melania's doing and wishes she did.
(Painfully long maybe, apologies)


Physical Appearance and Accessories


Height: 5 meters, 3.6 at the shoulder
Length: 20 meters
Wingspan: 30 meters
Weight: 20 tons
Scale/Fur/Feathers: Sisoldrea's scales are blue and with light blue fades on certain limbs along with speckles. She's quite neat and tends to shine softly in the sun.
Eyes: Lavender purple with vertical pupils. Decent vision during day and night.
Accessories: Semi-transparent veil with an amethyst crystal on her face. From the end of her curly horns hangs another veil that almost reaches her shoulders.
Armor: In her inventory she keeps silvery purple armour embed with powerful magics to protect her in more ways than covering her body. But in foreign realms, some of this magic might fade. On her front right claw(paw?) she wears a light blue-dyed emerald gauntlet that is also embed with magics.
Horns/Spikes: On her head are pale, curly horns with tips that point upwards in the ends.
Overall Appearance: She's of average size and body type compared to other Istarian dragons. Her body is athletic and fit for both agility and strength. Down from the head and along the spine are fins that stop at the end of her tail that may be quite expressive. On her legs, tail, wings, face and neck there is light blue fades with spots. The ones on her face could be considered freckles even though they're not. Each claw has 4 toes/fingers, counting a useful thumb on the forearms.

Sisoldrea, realm-jumper [updated, needs approval] Sisold13
https://i.servimg.com/u/f12/20/01/39/66/sisold12.png


Abilities and Strengths


Abilities: Multiple elemental breath attacks; acid, fire, ice and lightning. Her breaths usually aren't lethal to dragons her size unless they've already been weakened. Her fire can become incredibly hot, close to melting metals. (1 post pause between each use)

FIRE: Fire element, up to 900 degrees celsius.

ACID: Nature element, extremely painful sizzles and burns, harms eyes severely, easily dodged, may be lethal dependent on location of burn.

ICE: Water element, may freeze parts of opponent solid, can reach down to -60 degrees celsius, rarely lethal.

LIGHTNING: Energy element, electrifies and stuns opponents, rarely lethal.

Strengths: Mental: Fearless - aware that if she dies she'll be woken up back in Istaria(Instinctual fears still rise up eventually). Excellent at keeping her calm in dire situations. Physical: Athletic - capable of great strength and speed. Powerful wings - great for aerial combat.
Weaknesses: Words / intimidation - Insults and overly confident opponents usually make her nervous. Nature elements and very quick, violent attacks weaken her more than any other. Her Misophonia - if sounds that trigger her are present before or during battle, it would be enough to ruin her concentration and make her almost incapable of fighting with a tactic. Any phobia trigger will make her afraid and vulnerable. The realm's lack of primal air energies disallows her to use most primal magic, a big part of her magical abilities.
Fighting Style: Aerial combatant, magic wielder.
Magic:
HEALING:Can heal herself and others. With the lack of primal air energies, this is a very concentrated act and needs a lot of her focus. These breezes and blue glows she creates to heal a single individual at once, gradually closes wounds and soothes pain. (If there's a fight, 3 post pause between each use. If it's a peaceful day, 1 post pause between each use.)

COMBAT: Sisoldrea consists of primal magic and may still use this to fight despite the lack of it in the realm itself. However, it's much harder and as with healing craves much more concentration. Due to this she prefers using her breath attacks or sheer force.


~
Art and character all belongs and is made by me
Based on my own character used on the game Istaria


Last edited by PeaceDove on Mon Jul 15, 2019 2:08 am; edited 3 times in total
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Post by Oculus on Wed Jan 09, 2019 8:31 am

So sorry for the delay!

In Strength, what do you mean 'will go back to istaria'?

Otherwise looks all good!
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Post by PeaceDove on Wed Jan 09, 2019 9:44 am

What I meant by that, is that she knows she will be back in her home realm if she dies, and that would make her pretty much fearless in battle. (Though some instinctive fears will stay ofc, you can't really grow out of instinct right? Razz)
But - I don't want to make her OP with that either, if she dies she obviously can't be used again here ^^

Also, a new reference sheet is in the making for her and I hope thats okay. I don't plan to change anything other than to overall improve the style and add a bit more jewellery ^^
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Post by Oculus on Thu Jan 10, 2019 2:49 pm

Art changes are fine, just credit the artist! And gotcha!

~1/2 Approved~
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Post by PeaceDove on Sun Jul 14, 2019 6:50 am

Gonna bump this post now that I've finally bothered to update the character. Hope it's still worthy, but I'm not so sure what '1/2 approved' would mean? ^^
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Post by Oculus on Wed Jul 17, 2019 8:38 am

We just have two people grade an app, it just means one of two have approved the app. I’ll poke other admins to look at your app. Sorry for the delay!
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