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Xenithe

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Xenithe Empty Xenithe

Post by Xenithe on Fri Mar 22, 2019 7:28 pm

Personality and the Basics


Name: Xenithe
Pronunciation: Zen-ith
Gender: Female
Type: Western Dragon
Species: A half-breed, a mix between Ki'Sha and Valeterrene.
Age: 22 in human years.
Date of Birth: October 4th.
Personality: Resilient and witty, Xen (her nickname) is as easy going as she is generous, with a charismatic joy and bubbly-ness to her despite previous transgressions she's faced in life. She is kind and gentle, with a patient mind and loving heart, but she can be feisty if faced with any opposition/offense, and even then, she won't come to blows until it'd become desperate. She can be self-inflicting with criticism, and offers what she can't to herself in support and belief unto others. She believes heavily in others abilities and strengths, while she can struggle with herself. She is especially caring and outgoing with giving and helping others, especially children and animals, and while she is ready to help others, she expects them to be able to help themselves to a certain point. She can be independent and loves to be on her own sometimes, but she does enjoy the company of others, she just happens to enjoy listening to all she can.
Hobbies: She enjoys many free flights (especially at morning/early dawn to enjoy and frolic in the dew), singing (when alone), swimming in calm rivers, playing with her plumage (to entertain herself with making it rise and crest up or fluff herself, especially for kids), and making art (be it with paper and utensils, or the plants she can mold into shapes and designs).
Likes: Children/Babies, nature, and art.
Dislikes: Needless death/destruction, manipulators, and abusers.
Fears: Being alone if she lost everything and person she cared for, and being useless when in a time of need.


Origin, Culture, and Family


Place of Origin: Gaiyan Forest, Layrian
Tribe: Rogue
Position: Rogue
Language: Universal, Kishin, and Arretiz
Home: In the tree hollow with her father, laying deep within the Gaiyan forests.
Parents: Shazzra her mother (deceased), Magmantus her father (living).
Siblings: One sister, Zerista (deceased).
Relatives: Celusius her Uncle (living, brother to her father).
Mate: No
Offspring: No
History: It begins with the tale of her parents meeting. Her mother, Shazzra, was a part of the Ki'Sha tribe, being a well respected Nftari and highly regarded due to her strong tie to her people, and her father Magmantus, belonged to the Valeterrene Tribe, he being a proud and reliable Wraga, a veteran to many battles and very used to claiming lives with his skill and dedication to his tribe as well. But then came the day that their alliances changed; Shazzra had been traveling with a caravan of other Ki'Shin to an area they hoped to extend more control, and during their movement, were suddenly attacked by a large group of rogues. Of course they did their best to hold their own, but were overwhelmed, and Shazzra was forced to flee as she was pursued by their attackers. At the same moment, Magmantus happened to be patrolling when he heard the fighting, and seeing the female being pursued and attacked, drove him to intervening, attacking the rogues and defending her as he fended them off, with no little wounds however. When certain they fled, he finally had to rest, and Shazzra finally was able to approach, and with her magic, began to heal him, asking his name, and when he regained some strength, asked for hers. She felt indebted to him for his sacrifice in risking himself to save her, and all he asked was if she needed help, and if she could, to stay for a time to know when shed be able to make it back to her tribe. They took and made shelter together, for them both to rest, and over that time as she healed his wounds and he protected her, they began to fall for each other. Of course, Shazzra was fearful, due to her link to her tribe and what it meant to abandon them, but Magmantus promised he'd always protect her, and soon, they came to realize she carried his egg. With their love and soon family flourishing, they chose to run, and took off together to where they thought they'd never be found; Gaiyan Forest. They found a home in the largest of the jungle trees they could find, and built their home within it, Magmantus using his own personal magic of plant manipulation to form and live among/within the trees space with no harm to it. There, is when they came to have Xenithe, and she was their pride and joy. As she grew, they taught her all they could, as well as Celusius, Magmantus' younger brother, who was heavily trusted by her father to visit as he knew of his leaving the tribe, who was a growing Raihin himself. With his knowledge and lessons grew her love for art and history, and with her mothers teachings she knew gentle hands of healing magic, and her fathers protective talons, the magic of plant manipulation, as well as the skills of fighting and flight. Some years passed, and she came to have a younger sister, Zerista, and all was well with their little family in the tree they called home. However, it wouldn't last. Shazzra's tribe, while having lost their detachment in the attack, had investigated the loss and rumors of their escaping Nftari, and following the leads, had sent a small group of their Ugaans to discover the family, on a day they had chosen to go out together. The first to die was little Zerista, as she and Xen had been playing together in the waters of a river. Shazzra and Magmantus came to immediate defense to save their children, and amid Shazzra attempting to run with little Xenithe as Magmantus stayed to fight them off, she was cut down violently by another of her old tribes attackers. Of course she weakly tried to rush off still, and Magmantus desperately tried to save his family, but he too, was being beaten down as Shazzra was cornered. As one last act a mother could do to save her surviving child, she kept herself above her, shielding her tiny body away from the blows and killing claws. Of course Xen had tried with her little might to save her mother with the little magic she had, healing what she could as the enemies backed away to assist their comrades in attacking her still violently fighting father. Only when she tried to breath a young puff of flame at them did one notice her, and he chose a quick strike to end her with carelessness. She was deeply wounded, and her father broke free from the attackers, just to scoop up the remnants of his lost family in the form of Xenithe, just to flee and escape with his only living child. It took time for them to both heal from their traumatic wounds, with Xen using her slowly progressing healing magic to mend her father and herself. Up to this point, she lives with her father and tends to him, hoping for a chance to see the world.


Physical Appearance and Accessories


Height: 55 feet tall
Length: 70 feet long
Wingspan: 84 feet
Scale/Fur/Feathers: She has a half scaled and feathered body, with a feather head crest, back, tail, and wings. Mostly bright blue, with navy blue, yellow, white, and sky blue highlighted feathers.
Eyes: Piercing blue eyes, with golden flecks in them appear bright blue or even as if a stormy sea blue.
Accessories: A leather satchel that carries books, paper, utensils, and vials for plants/herbs, a jeweled, thin golden choker pendant with a moonstone embedded into it (as it belonged to her mother), a small ear link that sits clasped into her ear (from her father as it belonged to their family line)
Armor: She wears handcrafted leather bracers her father made for her, as well as leg guards.
Horns/Spikes: She has four horns on her head, sleek, gently curved horns (like that of a gazelle) that rest on each side of her feathered crest, and sharp blunt spikes on her tail that are hidden by her tails plumage.
Overall Appearance: She is a sleek dragoness, with slight muscle, and is mostly un-scarred over her body, other than the deep wound she received as a youngling gracing her neck, right under her jaw, being three deep claw marks, as her wings are feathered as well from the middle of her membrane down, starting with the darker navy blues and trickling down to sky blues, whites, and yellows.


Abilities and Strengths


Abilities: She cannot breath fire, but has the ability to heal like her mother, and is proficient at growing plants and manipulating them like her father, be it with making plants grow stronger and healthier, or to have roots bind one still. She can control about four large roots in one attack to bind a dragon if needed, extending to about 15 to 20 feet away from her, and needs four turns to be able to use them again. Her healing is strong enough that she can generally mend small cuts, stabs, and gashes, basically anything that visibly and actively bleeds (she isn't strong enough in her magic or skilled to properly heal bruises or scars), so she would be able to heal them moderately quickly in the span of a couple minutes, and generally is able to recharge in one to two turns depending on the size and severity of the injury.
Strengths: She is confident in others abilities even when they doubt themselves, is excelled at aerial combat (using complex aerial maneuvers), has plenty of stamina for swift attacks, and is bound by her strong will to assist anyone who needs help.
Weaknesses: She is fearful of any wrong choice she could make, to the point it could inhibit any choice she'd try to make in a critical situation, is not particularly strong compared to other dragons in combat so she may be easily overwhelmed if pinned by a stronger opponent, her feathered joints of her wings close to her back is particularly weak to attack, being delicate, is rooted to life (say if something were to die or be killed, she herself is slightly bound to plants themselves to be able to manipulate them, so it physically makes her ill to feel it happen), and with her already injured throat from the past, if struck there, it can cause a brief bout of terror and memories to hit her due to the memory of the wound occurring so traumatically.
Fighting Style: She is excelled at aerial combat, but is more than prepared with ranged combat involving plants to fend off attackers as she would mostly focus on healing those in need. If needed however, she is more than prepared to launch into a physical close range brawl, despite her small size and stature.
Magic: She has Healing magic and Plant Manipulation.


Last edited by Xenithe on Sat Apr 20, 2019 5:18 pm; edited 4 times in total
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Xenithe Empty Re: Xenithe

Post by Oculus on Wed Mar 27, 2019 7:35 pm

Abilities:
What type of wounds can she heal? How fast does she make them heal? How many roots can she control at once, and how far from her?

Weaknesses: Keep fears in the fear section, unless her fear of making a wrong choice makes her unable to make decisions. If so, put down indecisive as a weakness.

Fighting Style: If she excels at aerial combat, this needs to be put in strengths as well. Make sure to also have at least one more weakness than strengths. So if you have 5 strengths, you'd need 6 weaknesses, or 2 strengths, need 3 weaknesses (hope that makes sense).

Bump when edited!
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Xenithe Empty Re: Xenithe

Post by Xenithe on Wed Mar 27, 2019 9:54 pm

BUMP

I adjusted the weaknesses, strengths, and tweaked them up a bit to make it better/more sense for what they do! ^^
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Xenithe Empty Re: Xenithe

Post by Oculus on Thu Apr 11, 2019 2:42 pm

So sorry for the delay! Please PM me or poke me on discord if I ever get delayed on this ^^;

~1/2 Approved~
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Xenithe Empty Re: Xenithe

Post by Azreyus on Sat Apr 13, 2019 6:34 pm

One last thing before approval.

Could you add one or two general combat weaknesses -- i.e weaknesses that can be targeted and struck at in an actual physical fight? Because currently some of your weaknesses would be rendered void in a battle -- e.g. not everyone has dark magic, and not many opponents will criticise her out of the blue. That's two gone, already.

Some examples of physical weaknesses would be a low stamina, poor strength, a particular weakness in a body part, etc, though you don't necessarily have to use any of these; they're merely suggestions.

You can choose to replace some of your current weaknesses with the new ones. 'Crumbling under criticism' can be moved to personality, actually, and expanded on if you want to.

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Xenithe Empty Re: Xenithe

Post by Xenithe on Sat Apr 20, 2019 5:20 pm

Alrighty! I adjusted the weaknesses some more, she has more physical means of being struck now! ^^
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Xenithe Empty Re: Xenithe

Post by Azreyus on Wed Apr 24, 2019 1:26 am

2/2 Approved.

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