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Juneosiren the Storm Siren *Needs Approval*

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Juneosiren the Storm Siren *Needs Approval* Empty Juneosiren the Storm Siren *Needs Approval*

Post by Whispering Soul on Sun Jun 16, 2019 3:30 pm

Personality and the Basics




Name: Juneosiren Kageye Siriso Calitharette
Pronunciation: Jun-ao-siren
Gender: Male
Type: Western
Species: Mirror
Age: 564
Date of Birth: September
Personality: Juneosiren acts very guarded and stern, and is an excellent leader. He keeps his own thoughts and problems mostly turning to help out others. Being a natural born leader, Juneosiren attempts to take control of situations, but won’t try to undermine anyone else. June is nervous around other dragons, uncertain of what they are saying. He doesn’t like not knowing what is going on, and tends to get increasing stressed and aggressive if he feels threatened by a situation. He always tries to be kind and caring, never teasing or bullying others.
Hobbies: Study languages, tinker, read.
Likes: Helping others, mock-fights, training.
Dislikes: Extremely annoying or loud noises, war, swimming, bright lights.
Fears: Silence, being alone.




Origin, Culture, and Family




Place of Origin: Icello Region, in the Tomb
Tribe: Kaamil
Position: Secretly a Kyion
Language: Katysesin, very little Universal.
Home: The outer city of the Kaamil.
Parents: Talresen, Malishare.
Siblings: Tinuviel, Shigane, Barune, Hareen.
Relatives:
Mate: Malrani (Deceased)
Offspring: 
History: Juneosiren, since birth, was always the smartest out of his siblings. He knows many old scriptures, magic, and charms. Due to his advanced learning level, he even got taught a few anti-magic spells and rituals. One day, during a training session, Juneosiren accidentally blinded himself permanently with his own Lightning, he adapted quickly, but is a little bitter about it still. He doesn’t share much of his past.






Physical Appearance and Accessories




Height: 68
Length: 102
Wingspan: 134
Scale/Fur/Feathers: light Ice blue scales with darker stripes and markings.
Eyes: Purple with white blind pupils.
Accessories: A dark hooded cloak.
Armor: Black leather armor.
Horns/Spikes: Medium sized black horns that curve slightly down from behind his webbed ears, and three sets of short back spikes on his neck.
Overall Appearance:  (Temp ref from Flight Rising)
Juneosiren the Storm Siren *Needs Approval* Dragon?age=1&body=23&bodygene=8&breed=1&element=9&eyetype=3&gender=0&tert=2&tertgene=24&winggene=3&wings=121&auth=c369e7815effa442ffc63f0ec253599dfad5042e&dummyext=prev




Abilities and Strengths




Abilities: 
Lightning Syphon
Juneosiren is unaffected by electricity magic and spells, instead, he absorbs the electricity and can use it.


Electric Manipulation
June can turn lightning energy into small objects, or if he has enough energy, two long swords.


Extreme Hearing
Juneosiren’s hearing is very good. He can hear the heartbeats and breathing of nearly every creature within 60 ft of him.


Breath
June can hold his breath for up to 20 minutes.


Summon Ghoul
June can summon a wingless western with multiple tails called an Abyssghoul from his crystal, as long as he has full charge. If he has casted more than three spells beforehand, he falls unconscious after summoning the ghoul.
The ghoul is similar size to June (slightly larger, without wings.) and is covered in spiny scales. It is see-through, and can choose to be half-corporal. Being immune to psychical attacks until he attacks. It can use the same magic as June.




Strengths: 


Agile
June is extremely agile, being able to get into small spaces, and navigate storms with ease.


Tinkerer
June is an experience tinkerer, and can create Mirror technology over a period of time.
 
Magic Absorb
June can absorb magic from minor spells casted around him (Such as healing spells or small magic beams or bolts with his crystal to charge it. If it’s charge is full, he won’t be able to absorb magic.


Weaknesses: 

Blindness
If He is in a completely new environment, or is affected by a deafening or spell that magically silenced the area, June will have trouble navigating due to being completely reliant on hearing. Also, if a extremely loud sound (such as an explosion or etc) occurs really close to him, June can be temporarily stunned and disorientated.

Healing Magic Immunity
An unfortunate side affect of his abilities, healing magic is completely void when casted on him, not affected by it at all.


Weak Poison Defense: Juneosiren is affected more than normal dragons by poisons, and their effects last longer. 


Dark Magic
Darkness based and necromantic based magic can stun and paralyze Juneosiren and damages him more. (stun/paralyze lasts 1-4 posts)


Crystal Heart
Juneosiren doesn’t have a heart, and instead relies on a storm crystal to keep him alive. If this crystal is damaged, he struggles to cast spells, and will slowly begin to die as he can’t create/absorb enough energy to keep himself living. If it is completely destroyed/removed, he will die within an hour. A full charge lasts a few hours (10ish posts or so), but with casting spells, may only last for a hour or less (5 or less posts)


Fighting Style: Juneosiren’s fighting style is sneaky and cunning.
Magic: 
Lightning Lure
June creates a lash of lightning energy that strikes at one creature within the range of the spell (50ft). The target is pulled up to 10 feet in a straight line toward him and is shocked by the lightning lash if it is within 5 feet of him. A strong dragon can escape the lash. (Can be casted three times a topic)


Light
This spell is casted on one object that is no larger than 10 feet in any dimension. Until the spell ends, (eight-ten posts) the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be any color. Completely covering the object with something opaque blocks the light. The spell ends if June casts it again or dismiss it. (Can be casted indefinitely)


Thunder Clap
Juneosiren creates a burst of thunderous sound that can be heard up to 100 feet away. Each creature within range, other than him, are hit with the deafening sound that can stun them for a few moments.
(Can be casted once every three posts)


Thunder Wave
This spell causes wave of thunderous force sweeps out from June. Each creature in a 55-foot cube originating from him is pushed 50 feet away from him. If a creature is strong enough, it can resist the effect and isn't pushed.
(Can be casted once every three posts)


Lightning Bolt
June creates a stroke of lightning forming a line 100 feet long and 5 feet wide blasts out from him in a direction he chooses. Each creature in the line will get hit by this bolt, but can dodge out of the way. Any creature hit is hurt as if struck by an actual lightning bolt.
The lightning ignites flammable objects in the area that aren't being worn or carried.
(Can be casted twice every six posts)


Anti-magic Wave
June creates a wave of anti-magic, which cancels out any magic in the range. He can cast it on himself, to cancel out any magical induced effects, or as a 30ft wide 60 ft long cone. (Can be casted once a topic)


Sending
June sends a short message of twenty-five words or less to a creature with which he is familiar. The creature hears the message in its mind, recognizes him  as the sender if it knows him, and can answer in a like manner immediately.
(Can be casted twice every six posts)


Fire Wall
June creates a wall of fire on a solid surface within range (50ft). He can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration.
When the wall appears, each creature within its area is set ablaze from the wall, unless they dodge out of the way as it appears.
One side of the wall, selected by Jun when he casts this spell, deals 5d8 fire damage to each creature that ends its turn within 10 feet of that side or inside the wall. Any creature that enters the wall or passes through it is set aflame and the blaze damages the creature greatly .The other side of the wall deals no damage.

(Can be casted twice every topic)


Last edited by Whispering Soul on Sun Jul 07, 2019 2:16 pm; edited 6 times in total
Whispering Soul
Whispering Soul

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Juneosiren the Storm Siren *Needs Approval* Empty Re: Juneosiren the Storm Siren *Needs Approval*

Post by Savan on Tue Jul 02, 2019 5:44 am

Looks good so far, however I do have some questions and/or comments.

First off, since it is mentioned in his bio, another added weakness can be his blindness, since he can't accurately navigate his environment as one with sight would, leaving him vulnerable in unknown locations. Unless he's learned over time to accommodate to the loss of one of his senses?

CRYSTAL HEART - While I understand some magic can't be cast unless it's fully charged, an indicator (not visual, just way to tell us as the Roleplayer) of how long his heart can stay at full charge to sustain the magic would give some way to allow us to know how long he can sustain certain magics, ala the Ghoul.
TL;DR, How long can a full charge be roughly --not spell for spell-- sustained before it weakens?

MAGIC DISCREPANCIES - And I see you used some magic from DnD, which is fine, but it seems you didn't delete the damage rolls via dice?


BTW your character picture isn't showing up correctly.
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Juneosiren the Storm Siren *Needs Approval* Empty Re: Juneosiren the Storm Siren *Needs Approval*

Post by Whispering Soul on Wed Jul 03, 2019 11:47 am

K I fixed the magic error (Ah my secret has been revealed DX) and I’ll try and fix the image thing, but I believe it shows up for me?
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Juneosiren the Storm Siren *Needs Approval* Empty Re: Juneosiren the Storm Siren *Needs Approval*

Post by Whispering Soul on Wed Jul 03, 2019 3:07 pm

think i fixed the image
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Juneosiren the Storm Siren *Needs Approval* Empty Re: Juneosiren the Storm Siren *Needs Approval*

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