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Feluxious, the temptress

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Feluxious, the temptress

Post by Feluxious on Wed Nov 16, 2016 10:42 am

Personality and the Basics


Name: Feluxious
Gender: Most people assume female. They were born male but under unusual circumstances, so they appear and we're raised as a female
Type: Eastern Dragon
Species: Proud Eastern Lightbringer. This species of Draconiform is distinguished by the crystal orbs they naturally form as they age. They are born with a single one, but three hundred years a new one forms, adding to their arsenal. If an orb is broken, it takes them a year to reform. These dragons boast thick hides with beige to yellow hues. Males and females of this race sport striking differences,
Age: 721 years old
Date of Birth: February 14th
Personality: Feluxious is a temptress. He's learned early in life that he appears feminine, so he's embraced that aspect of himself. He'll introduce himself as female, and use his wiles to achieve the outcome he wishes through manipulation. Deep down there he does regret that he was 'cursed' with the form of one so in-between the standard forms of dragons that his entire family represents. While they are sarcastic and manipulative, they really do care about other dragons, usually using their power of suggestion for mutual benefit, and always feels bad about it afterwards. However, they learned to suppress such feelings a long time ago.

Hobbies: They often practice expressions and both spoken and body language, perfecting their subtle cues to make sure they can interact optimally, using their orbs for a proper reflection.
Likes:

Time alone: He is often wearing a social mask or lie of some sort, so being able to drop that is an immense relief.
Scripts: Reading is an escape, works of fiction especially. Being able to enter the world of another allows them to experience happiness by proxy, so they love mushy romance. Books are hard to come by however.
The sunrise/sunset: They take time every day to watch the natural beauty of refracted light, and strive to emulate it.

Dislikes:

Prying: They don't like talking about themselves much. They'll do it if it's the optimal course of action though.
Loneliness: While they enjoy spending time alone, that's when it's of their own volition. If they spend too much time alone, they get lonely and depressed.
Rain: They live above such an inconvenient thing.

Fears:

Abandonment: Despite everything, they still have their family. At least some people still care about them. If they were to be completely alone, the despair might just be too much to bear.

The dark: As a lightbringer, they use their orbs for a constant light source. They cannot tolerate full darkness, and will not subject themselves to it even when stealth is needed.


Origin, Culture, and Family


Place of Origin: The Etcan Mountain Range
Tribe: Vuari
Position: Emara
Language: Vuarish, Universal
Home: Etcan Mountain Range
Parents: Pieluce (Father) Nyfinis (Mother, Mestra of the family of Proud Eastern Lightbringers)
Siblings: 5 currently unnamed siblings
Relatives: Some number of cousins, all the same species.
Mate: No
Offspring: No
History:

There was much confusion when Feluxious entered the world. Proud Eastern Lightbringers are hatched in a dazzling array of light, the pattern of which varies for males and females. The males emerge in a dazzling blinding gleam that fades quickly, while females begin to glow softly in multiple colors throughout their hatching. His began as a normal female pattern, with the glow, but that all changed when the egg began to crack.
A blinding fireworks display heralded the oddity of his birth. A male who lacked any of the traits typical of their species was unheard of in the family. How would they be raised? Would they become a warrior like the men of the family? Or be trained as a healer as a female? The matter was of much deliberation for weeks, though they were careful not to let word of the situation leave the family. In the end, he was raised as a female, as a way to keep up appearances. And so, to the world, Feluxious was a female, and trained as a healer. To have such a secret regarding identity can mess with one's brain however, leading him to think that there was something wrong with him. So she embraced the most feminine aspects she could, using illusions to amplify them, and hoped that the world would never notice.

Physical Appearance and Accessories


Height: 15 Ft
Length: 150 ft
Wingspan: N/A
Scale/Fur/Feathers: Their scales are a beige, with small hairs filling the gaps between scales, creating an illusion of a shifting and flowing hide during flight.
Eyes: Their eyes are a deep, entrancing blue, with slitted pupils.
Accessories: They wear a gold circlet embedded with a large dusk amethyst, a coming of age gift for females of his family.
Armor: No
Horns/Spikes: None
Overall Appearance: Other than what is mentioned, they have a long snout, with a quite expressive face. Their tail ends in a flexible fan shape, able to fold up or stretch out to act as a folding fan would.


Abilities and Strengths


Abilities:

Proud Eastern Lightbringers have a series of air sacs in their bodies to store oxygen, an adaptation for the high altitudes they live in. They store any excess oxygen in their environment for later use. This can also let them dive underwater for up to an hour without the need for air.

Proud Eastern Lightbringers also are able to emit light from their scales, a gentle glow of any color that illuminates without blinding any who look directly at it. Using their natural crystal orbs, they can amplify or refract this light in a variety of way, depending on the individual.

Strengths:

Deception: Feluxious has spent a lifetime lying. Both to herself and others. As such, they've nearly perfected the subtle cues to deceive or divert.
Persuasion: They can be incredibly convincing in their arguments. Especially when the other individual is susceptible to seduction or charm.
Medical knowledge: They've received training in medicine and healing arts, so they're able to treat the wounded.

Weaknesses:

Strength: With a smaller, slender body and a lack of warrior training, she flounders and fails in any close combat situation due to a lack of strength.
Confidence: It is easy to make them doubt themselves. While they likely won't show their reaction at first, they will likely be paralyzed with fear of her own mistakes when the time comes to ask.
Anxiety: Often times they don't even need others to inspire doubt. Due to insecurities about who they are, fear is often felt for little to no reason.
Fragile: Their orbs, which is the source of much of their magical prowess, can be easily broken or damaged. This puts a heavy disadvantage on them, as that orb is lost for an entire year.
Magical Strain: Feluxious is constantly maintaining an illusion on herself to make herself more attractive and feminine. While she can keep it up all day, it's still a constant strain she puts on herself.
Fighting Style:

Feluxious gets others to fight her battles. She enlists the aid of others she has charmed, and aids them with a variety of light tricks. Blinding beams, illusions, and distractions keep her out of close quarters at all costs.
Magic:

Feluxious has currently three crystal magic orbs that levitate around them. If they are broken, they will reform within a years time. These orbs can focus and double the intensity of the light they can already produce. Additionally, using these orbs, they can perform magical tricks exceeding their normal skills. A large natural crystal can be used as a substitution, but will shatter after a single use, and no more than one can be used at a time.

1 orb:
Illusions: using one orb, she can create a convincing lifelike object or scene that fits within a 50x50x50 cube. This increases to This illusion appears just as real as anything else in terms of sight, but has no physical impact on the world, having no sound or feeling. This ability 100x100x100 and so on if an additional orb is used. Requires focus to maintain, making it possible to interrupt. Inside the area, creatures interact physically as though the illusion wasn't there. The illusion can take up any amount of space within the confines, and anything not specified will be the original scene.

Blinding beam: Twice an hour, she can condense the light of her scales through an orb, turning it in to a narrow beam of light that mimics the strength of strong sunlight to any who look directly at it. This does very little save for illuminate looking at it indirectly.
2 orbs:
Healing Light: A gentle wavelength of light is emitted, speeding the recovery speed of any who bathe in its light, making it useful for treating many patients at once. The effect isn't immediately apparent, making it near useless in battle, but is invaluable outside of it. The light increases natural healing speed by 6x, So a wound that may take a full day to heal could be recovered in 4 hours. While it doesn't require much focus to maintain, it can be exhausting to use. Feluxious will require a full rest after 8 hours of this ability if used at her peak performance.
3 orbs:
Persuasion pattern: Using a subtle pattern of light, Feluxious is able to make their words more convincing. This isn't a guarenteed success. It's mainly to convince those who are on the fence about a decision. It's a stealthy technique, one would need to be trained well in magic to detect its presence, which dispels the effect.
4 orbs:
Stealth: By bending the light around them, they can effectively turn invisible to the eye. This ability takes concentration and does not remove other traces of them from their surroundings, such as sounds or movement. They can move while stealthed, but not in any tricky ways as they need to concentrate. Movement still displaces objects as normal, leaving potential for detection. This ability can only be used once a day.


Last edited by Feluxious on Sun Feb 26, 2017 1:53 pm; edited 6 times in total

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Re: Feluxious, the temptress

Post by Oculus on Wed Nov 16, 2016 7:04 pm

Abilities:
You need to specify how long you can make your scales shine, as you are basically saying no one can look at you without being blinded.

Your magic is confusing, considering that you only have 3 orbs yet specify magic with 4 and 5 orbs.
Also for the reflection/illusion, is it literally just a mirror you can walk through, and is the illusion only one object in the area, or the entire area?
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Re: Feluxious, the temptress

Post by Feluxious on Thu Nov 17, 2016 6:57 am

Edited. Lowered the level of light produced naturally. Removed 5 orb spell, added intense light as a 1 orb spell, and clarified the reflection/illusion.

The 4/5 orb magic was intended as examples for what can be done later on in the character, as well as illustrate what other things can be done with this species of dragon, in case anyone wished to make a sibling. The 4 orb spell remains as the option of using a natural crystal as a fourth orb exists.

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Re: Feluxious, the temptress

Post by Oculus on Thu Nov 17, 2016 9:00 am

What about orb 3? Is the entire area an illusion, or just one aspect of it?

In orb 4, can you move or not while stealth?
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Re: Feluxious, the temptress

Post by Feluxious on Thu Nov 17, 2016 9:38 am

Edited. Hopefully that clarified things, not exactly sure where the confusion on the illusion is coming from.

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Re: Feluxious, the temptress

Post by Oculus on Thu Nov 17, 2016 11:57 am

Was curious if illusion was the entire area, or just one creature in that area

~1/2 Approved~
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Re: Feluxious, the temptress

Post by Guest on Fri Nov 18, 2016 10:41 pm

You say that Feluxious has 3 orbs at the moment, but you state the abilities with four. Does that mean that he is missing one right now and is regenerating it?

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Re: Feluxious, the temptress

Post by Feluxious on Fri Nov 18, 2016 11:08 pm

"A large natural crystal can be used as a substitution, but will shatter after a single use, and no more than one can be used at a time."

This ability allows Feluxious to use one tier up in their spells, but at a heavy resource cost. After all, there aren't all that many large natural crystals around.

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Re: Feluxious, the temptress

Post by Guest on Sat Nov 19, 2016 2:00 am

Ah okay then. I must've missed that. Thanks for pointing it out.

Now, earlier on in the app, you say
@Feluxious wrote:Most people assume female, they're wrong.
But later, you refer to he/she/idk as "she". So which is it?

That's pretty much it. Once you clarify that, you'll be all set to go (once you're approved and colored).

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Re: Feluxious, the temptress

Post by Feluxious on Sat Nov 19, 2016 9:13 am

Edited gender section. It was supposed to be a confusing matter, but I suppose I did that too well.

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Re: Feluxious, the temptress

Post by Guest on Sun Nov 20, 2016 7:48 pm

Approved 2/2

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Re: Feluxious, the temptress

Post by Oculus on Thu Feb 23, 2017 9:34 pm

Out for edits
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Re: Feluxious, the temptress

Post by Feluxious on Sun Feb 26, 2017 1:53 pm

Changes: Added a weakness, changed around abilities section.

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Re: Feluxious, the temptress

Post by Oculus on Mon Feb 27, 2017 12:54 am

~Re-approved~
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