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Krygem The Riddler -Needs app-

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Post by Riddler Sun Aug 13, 2017 8:54 pm

Personality and the Basics


Name: Krygem The Riddler
Gender: Male 
Type: Western dragon
Species: Arkwing Forest Dragon (50% ArkWing, 50% Forest Dragon.)
Age: 956
Date of Birth: June 18th
Personality: Although he is huge for his age, Krygem is a gentle giant when he isn't reading or studying. He loves young dragonlings, and will often stop to interact with them if he sees one. He likes to be alone in his den, solving puzzles and riddles (Hence his name). Once in a blue moon however, he will hang out with other Valerrenterre. Mostly when meeting others, he'll greet them with a quick hello and either go off, or begin an interesting conversation about something he read about. He isn't one who suffers fools, he is aggravated when he is around them. Although... On certain days, he is the most michevious of pranksters. He enjoys riddles as much as making them, he also enjoys telling others information, he loves to study.
Hobbies: Solve riddles and puzzles, Studying, learning about ancient cultures and languages.
Likes: Birds, rain, puzzles, reading.
Dislikes:  Thunder, criminals, getting mud in his fur.
Fears: Fire, the unexplained (Paranormal I guess?), Snakes.


Origin, Culture, and Family


Place of Origin: Valeterrene Forest 
Tribe: Valeterrene
Position: Raihin
Language: Vlow, Arretiz, Universal, Urisa, Vuarish.
Home: A library in the Valeterrene tribe.
Parents: Optimus Riddler(Father), Kallien Riddler(Mother).
Siblings: His only sibling is Kraglin, a Valeterrene Niragin
Relatives: Esridar (DISTANT DISTANT Relative.)
Mate: No
Offspring: Nooooo
History: Riddler was born to Forest dragon Kallien, and her Arkwing mate, Optimus, who died mysteriously shortly after his hatching. Even as a young' he showed particular interests in studying, reading, learning, and solving riddles. While his brother trained for fighting, he trained his mind. *Might add more on later.*

Physical Appearance and Accessories


Height: 97ft
Length: 100ft
Wingspan: 112ft
Scale/Fur/Feathers: Emerald Green diamond shaped overlapping scales, He has small patches of darker green mixed in, a small amount of feathers on his wings.
Eyes: Striking Violet.
Accessories: A satchel with spare parchment, and note taking utensils. He also wears Black iron cuffs on his front legs.
Armor: No
Horns/Spikes: Riddler has 4 horns on his head, two long horns which curve near the ends on the back of his head, and 2 small spike-like ones below them. They are a very dark green in color.
Overall Appearance: Riddler is a large, but lithe dragon. Sharing ancestry with Arkwings, his wings have a distinction Ark when fully open, and he has a few feathers on the base of his wings and along his back. His eyes are almond shaped and have a distinct green glow at night. Riddler's tail is long and he can snap it like a whip.

Abilities and Strengths


Abilities: Scrying
A natural hidden ability of the Kindred Arkwings, however, Riddler, being only half Arkwing, has trouble using this ability. To Scry, he must use an expensive reflective item *Which breaks after the Scry* to use as a focus. Once the spell is complete Riddler can see  a particular creature which he chooses that he knows. The target can attempt to resist the Scry and block it *By using a counter spell or if they are good at blocking mind control. The target can easily make a mental barrier to block the spell if he doesn't know them that well.*, which depends on how well he knows the target and the sort of physical connection he has to it. The target knows when the spell is being casted, and can let him see if it wants to be seen.

Peregrine Dive 
Due to the shape of his wings and the feathers along his back * Which pop up when he dives to reduce drag *, Riddler can dive almost as fast as a Peregrine Falcon, up to 122mph at a steep dive.

Strengths: 
Lithe
Although he is large, Riddler is very fast, and a good flyer*100mph in normal winds, 90mph in high winds* because of the size of his wings.

Linguist
Riddler is a natural at translating, learning, and speaking languages.

Trick Master
When in a bad spot, Riddler can confuse or trick his enemies with harsh words, confusing rhymes, and/or insulting words.

Weaknesses: 


Poor Fighter
Riddler isn't that good of a fighter, and is a bad defender in a tight spot.

Large Size
Being as big as he is, Riddler has trouble finding somewhere to hide if he is being chased. Also, he can be clumsy.

Scales
Like most Arkwings, and Arkwing hybrids, Riddler has tough underside scales, but the rest of his scales are weak.

Reckless
Riddler is known to be a bit reckless at times, causing him to injure himself or to act irrationally.

Fighting Style: Defender.
Magic: 

Healing Magic/Light Magic

  • Small healing spells which he can repeat up to 3 times, heals minor wounds. (every three posts?)
  • Glyph of Warding When using this spell, he must inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a chest) to conceal the glyph. The glyph can cover an area of a surface no larger than 10 feet in diameter, when a glyph is on a object, it must remain in its place, if the object is moved more than 10 feet from where he casted the spell, the glyph is broken and the spell ends without being triggered. When the glyph is triggered, it will either explode (if thats what it sets to do) or it will release a shockwave of harmful physic  energy designed to either incapacitate the victim for about 2 minutes(half a post?) or to push them back away from the center. (once every 10 posts I guess for every 4 days I think)

  • The glyph is nearly Invisible to the naked eye. Riddler can decide what triggers the glyph when he casts the spell. Approaching within a certain distance, manipulating the object the glyph is placed on, or seeing or reading the glyph. When it is triggered the spell ends. He can manipulate the spell to only trigger under certain circumstances (Appearance, time, specific creatures.) It takes him 4 days to repreapare the spell to be recanted. (It can be deactivated by a certain password if he chooses it, the glyph can also be destroyed if it is broken, scratched, or disabled by a spell.)



  • Lesser Restoration * Cast up to 2 times every 5 posts * (Up to six creatures of his choice that Riddler can see within a 100ft range each recover from either a disease/illness, or wounds. This spell has no effect on Dark magic dragons, fire magic dragons, or undead dragons.)
  • Sending Letter Riddler can send a short message of twenty-five words or less to a creature/dragon he is familiar to. The creature hears the message in its mind, recognizes him as the sender if it knows Riddler, and can answer in a similar manner immediately. *Every post or so, depends on the distance of the letter*

    Riddler can send the message across any distance, but the farther away it is, the more of a chance it won't send. (Casts 3 times every 3 posts)
  • Basic Shield spells which blocks melee attacks, or weaker spell attacks. *2 times every 5 posts* And Blinding Light bolt spells, which shoots a bright bolt of blinding light that can blind an opponent for *3 times every 2 posts* (60ft range)


Last edited by Riddler on Tue Sep 19, 2017 9:32 pm; edited 6 times in total
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Post by Riddler Fri Sep 15, 2017 11:36 pm

Bumper
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Post by Scortia Sat Sep 16, 2017 5:52 am

1/2 Approved!
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Post by Riddler Mon Sep 18, 2017 3:35 pm

Boop
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Post by Oculus Mon Sep 18, 2017 5:05 pm

For strengths, need to mention how fast he can fly. Also, what makes him a good flier if a weakness is clumsy?
For weaknesses, your first weakness if flawed. He can't fight but can defend himself decently? It's basically nullifying the weakness.
Healing magic can't be just explained as ecetera, you need to list out the magic spells.

Bump when done!
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Post by Riddler Mon Sep 18, 2017 10:42 pm

Bumper cars
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Post by Oculus Mon Sep 18, 2017 11:30 pm

If you are adding a bunch of new stuff I'm resetting the approvals just so two admins/mods can look through them. (I'll try and be thorough so they have nothing to do but approve ;p)

Magic:
-healing spell: three times... a day? Topic? Post? I think you just forgot to add the ending part.
-Glyphs: you never stated what these do
-Lesser restoration: you mention within range, but never specify the range
-basic shield spell: how big is it? How durable is it?
-blinding light bolts: howmfar can they travel? What do they do?

Overall, just need some more explanation per magic ability, then I think it's all good. Also, apologies for the delay. ^^;


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Post by Riddler Tue Sep 19, 2017 3:44 pm

Bumps
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Post by Oculus Tue Sep 19, 2017 4:53 pm

You need to explain what harmful energy is formthe glyphs

Need a range formthe blidnfing bolts also.
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Post by Riddler Tue Sep 19, 2017 9:32 pm

bump
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Post by Oculus Tue Sep 19, 2017 9:47 pm

~1/2 Approved~
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Post by Artemise Wed Sep 20, 2017 4:44 pm

2/2 Approved.
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