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Armatricus, Rider of the Winds

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Armatricus, Rider of the Winds

Post by Armatricus on Sun Dec 25, 2016 7:21 am

Personality and the Basics


Name: Armatricus Obscurum
Gender: Male
Type: Western Dragon
Species: Stormweaver Dragon
Age: 792
Date of Birth: March 18
Personality: WIP
Hobbies:
- Flying, especially in storms
- Learning new languages
- Observing animals, or dragons, because he has nothing better to do
Likes:
-Storms. He loves the threatening rumble of thunder, the wind howling in his ears, the forked lightning flashing through the grey sky and lighting it up. They don't bother him one bit, and being a Storm Titan, he loves to fly in these conditions.
- Strong winds. It's fun to ride them, and he's often pushing his limits and seeing how fast he can fly, which brings me to the next thing he likes.
- Flying. Self-explanatory.
- And lastly, challenges.
Dislikes:
Fears:


Origin, Culture, and Family


Place of Origin: Shveki
Tribe: Xoya
Position: Skygger - hopefully
Language: Fluent Xøyan and Universal
Home: Somewhere among the Xoyans
Parents: His parents saw him as a failure and abandoned him the moment he was born. He was soon found and adopted by his guardians, whom he lived with for the next four hundred years of his life.
Siblings: A younger brother and an older sister, both of whom were killed by Armatricus himself, who was encouraged by his guardians to do so.
Relatives: His parents were the only children in their family, and both of them, alongside with their families, were also killed by Armatricus.
Mate: None.
Offspring: See 'Mate'.
History: Armatricus's parents were proud of their bloodline, which they claimed was famous for producing dragons with beautiful green eyes and scales that interlocked so well that they were nearly invisible. The moment they saw the difference between Armatricus and dragons of their bloodline, they decided to cast him out of their family so that their bloodline would not be "stained". His parents, who lived near Xoyan territory but were still rogues nonetheless, went so far as to cross into Xoyan territory and dump him into a marsh. Then they left, certain that he would drown and never show his "filthy" face ever again. However, unbeknownst to them, a pair of mates just happened to pass by several minutes later, and one of them pointed to something in the marsh. Bubbles, and ripples, both of which were decreasing in number as seconds passed. One of them waded in, only to find a drowning baby, and he pulled Armatricus out.

They then proceeded to claim him as their own, and at that time, Armatricus thought himself lucky to be found by them. They raised him, though his childhood was different from the usual hatchling's; it was filled with punishments, harsh scolding, and weapons. When he was a week old, they introduced him to weapons, and let him hold small blades, attempting to teach him how to wield them. They stopped him from cutting himself by accident, but if he somehow managed to do so, he'd earn a harsh lecture, but no one would treat his wound. Sometimes it got infected, and his guardians would reluctantly attend to it, and surprisingly, they had some knowledge of the healing art, enough to heal small cuts and scratches. That didn't mean they did it gently; they never bothered to be gentle, and dressed up his wounds roughly, scolding him for being weak when he whimpered in pain.

When he was a month old, he was able to throw knives, which rarely missed their target, and stab with daggers. He could also sense someone's presence, hear the faintest rustle of leaves, and see movement in the dark. At five months old, his control over small weapons was enough to leave a small scratch on his adoptive mother's chest, for he had thrown it with such force that her usually impossible-to-pierce chestplates had been left with a small, tiny scratch. They decided he was skilled enough to handle a medium sized sword, and so they introduced him to it.

Training daily sharpened his senses, honed his body, developed his fighting skills. He was a master at stealth, and at the age of one hundred he applied to become a Skygger. He was immediately accepted, and he became infamous for his success rate and drawn-out deaths. Word about him spread throughout Xoya, though he was not sure if his name leaked out into the dragon world, but whispering his name was enough to cause a sudden hush to fall over a group of dragons. Sometimes he killed rogues, just for fun, often giving them torture that was enough to make most go mad after five minutes of "treatment", as he called it. All of them screamed and pleaded for him to stop, but he never paid attention to their words, not until he met his sister.

He was bitter and angry at his family for abandoning him over his appearance, and he sneaked into their home one night, starting off with his mother. Her screams brought his father to her room, and Armatricus was forced to give both of them a quick death, much to his annoyance. He had looked forward to a long, drawn-out one. But that was okay; he still had his siblings, who were, surprisingly enough, mateless even at the ages of four hundred-and-twenty and three hundred-and-fifty, respectively. At that time, Armatricus was four hundred, and also mateless, because he didn't want a mate, and no one would want him anyway. He started off with his brother, then he turned to his sister, who, unlike the rest, whispered, "Why?" when she was on the brink of death. He'd rolled his eyes and delivered the final blow, slowly pushing his daggers into her chest, watching in pleasure as her green eyes faded and her body went limp.

That night, he found it impossible to sleep, for as much as he hated it, his sister's question and indescribably sorrowful eyes lingered in his memory. On the first night, it had no effect on him; he only found it annoying, but managed to shove aside the memory. As weeks passed, he found it harder and harder to bear, and eventually he started questioning himself. Finally one night, he felt guilt for the first time. He hated himself for feeling guilt, which he wasn't supposed to feel. The guilt intensified, despite his self-hatred, and eventually his guilt brought along the awakening of his conscience, which led him to the decision to flee.

He doesn't regret fleeing. But he regrets not doing so earlier.

A few years later, he changed his mind, returning to the Xoyans. What happens there will be roleplayed out.



Physical Appearance and Accessories




Height: 58 feet
Length: 135 feet
Wingspan: 153 feet
Scale/Fur/Feathers: A blue/gray colour, lightening to electric blue at the tips of his wings.
Eyes: Electric blue
Accessories: Nope.
Armor: His scales are his armour.
Scars: One scar across his knees and another at his shoulders. His scars are on the left side, right from another dragon's pov if they're facing him directly.
Horns/Spikes: Refer to image :D
Overall Appearance: Refer to image :D


Abilities and Strengths


Abilities:
- Shadow blades.
He can pull shadows from their original areas to form a sword (its length can range from five to ten feet, depending on the amount of shadows he's used), or several small shadow daggers/spines, each around two or three feet long. The maximum number of daggers he can conjure up is five, whereas he can only conjure up one sword. His shadow blades are black with flickering dark purple edges, which has the exact same properties as the normal weapon. He can "dissolve" the weapons at any time he wants to, meaning that the weapon will poof out of existence, leaving the shadows to return to their original places. Also, once the daggers are thrown, they can be pulled back to him with just a simple command of his mind.

- Shock
He can blast a blue-white beam of light from his maw, and it's like a flamethrower, only the electric version. It can travel as far as 30 feet. It causes light electric shocks and can leave mild burns behind, but if a dragon's exposed to his beam for more than one post, his beam will burn through the scales and into the skin, which can be fatal because his beam will give the dragon a severe electric shock and a painful burn. One can tell when he's summoning the electricity in his body to his maw by looking at his wings. They will glow slightly. He also can gather his beam in his maw, and when it's big enough he'll release it in a form of an orb crackling with electricity, which will follow its target until it hits. It doesn't do much. The dragon will experience a minor shock, and he will use their distraction to his advantage. His orbs' circumference ranges from seven to ten feet, depending on how long he's kept the beam in his maw. (Seven feet for half a post, eight feet for one full post, nine feet for one and a half posts...yeah, you get it.) While doing this he cannot open his maw.

- Shadow-gathering
If his wings are in the correct position (curling into a circle), he can gather shadows in his wings, and the tips of his wings will glow blue. Then, unfurling his wings, he can release the shadows and send them out to circle his enemies and confuse them (for one post; after that the shadows will vanish), or feel for the presence of other dragons. The maximum distance it can travel is, like his Shock ability, 30 feet. It takes him one post to gather enough shadows into his wings.

- Electric zaps
He has electricity in him; he can summon the electricity to a particular part of his body, and if that part of his body (usually his hands) come in contact with something else, it will cause them a mild electric shock, nothing too fatal, but painful and distracting, similar to his Shock ability. He can also shoot electricity from his maw in the form of a misshapen circle, its effects similar to Shock but 30% weaker. It can also go as far as 30 feet. He can, if he wishes to, shoot from his tail, which he will move in whipping motions, sending out arcs of electricity.
Strengths:
- Sharpened senses
-  Heavily armoured, but still can run fast
- Skilled at combat, especially paw-to-paw combat
Weaknesses:
- His abilities all take up energy, so he cannot randomly use them at all times. Repeated usage can and will tire him.
- Mentioning his past can easily halt his actions. You know what this can do. Hesitation in combat is a huge no-no.
- Water is a huge weakness. Underwater he is helpless, as being submerged in water drowns out his ability to perform his abilities.
- Sunlight. Direct exposure to it doesn't do much, but if he's under sunlight for more than 5 posts, his abilities are all weakened by 20%.
- He's terrified of seeing his guardians again. Threatening to tell his guardians his location is a good bribe, but it doesn't always work.
Fighting Style: Ambushes, traps, tricks, paw-to-paw combat.
Magic: No magic D:


Last edited by Artemise on Sat Sep 09, 2017 2:41 am; edited 22 times in total (Reason for editing : Age thingy)
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Re: Armatricus, Rider of the Winds

Post by Oculus on Thu Dec 29, 2016 10:29 pm

Abilities:
All of them need ranges listed.
Burn: this,is way too hot, considering you are going multitype in abilities, from shadow to electricity to wind to fire. You cannot be a master in all categories, so you need to list temperatures and such.
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Re: Armatricus, Rider of the Winds

Post by Armatricus on Thu Dec 29, 2016 10:54 pm

Bump. I deleted his burn ability and added the range for his Shock ability - 30 feet.
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Re: Armatricus, Rider of the Winds

Post by Oculus on Sat Dec 31, 2016 8:28 pm

~1/2 Approved~
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Re: Armatricus, Rider of the Winds

Post by Owner on Sun Jan 01, 2017 5:31 pm

Approved

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Re: Armatricus, Rider of the Winds

Post by Artemise on Mon Mar 13, 2017 8:12 pm

Out for edits~

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Re: Armatricus, Rider of the Winds

Post by Artemise on Sat Apr 15, 2017 7:44 pm

Bump. Added one ability and changed appearance.

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Re: Armatricus, Rider of the Winds

Post by Oculus on Sat Apr 15, 2017 11:59 pm

~Approved~
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Re: Armatricus, Rider of the Winds

Post by Artemise on Tue May 16, 2017 12:01 am

Out for edits~

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Re: Armatricus, Rider of the Winds

Post by Scortia on Tue Jun 13, 2017 6:15 am

Is this still out for edits? I am ready to grade if you're ready o3o

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Re: Armatricus, Rider of the Winds

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